// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "Data/StoryFlowVariantLibrary.h"

#ifdef STORYFLOWRUNTIME_StoryFlowVariantLibrary_generated_h
#error "StoryFlowVariantLibrary.generated.h already included, missing '#pragma once' in StoryFlowVariantLibrary.h"
#endif
#define STORYFLOWRUNTIME_StoryFlowVariantLibrary_generated_h

#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EStoryFlowVariableType : uint8;
struct FStoryFlowVariant;

// ********** Begin Class UStoryFlowVariantLibrary *************************************************
#define FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
	DECLARE_FUNCTION(execMakeVariantFromEnum); \
	DECLARE_FUNCTION(execMakeVariantFromString); \
	DECLARE_FUNCTION(execMakeVariantFromFloat); \
	DECLARE_FUNCTION(execMakeVariantFromInt); \
	DECLARE_FUNCTION(execMakeVariantFromBool); \
	DECLARE_FUNCTION(execGetVariantMap); \
	DECLARE_FUNCTION(execIsVariantMap); \
	DECLARE_FUNCTION(execGetVariantArray); \
	DECLARE_FUNCTION(execGetVariantDisplayString); \
	DECLARE_FUNCTION(execGetVariantAsString); \
	DECLARE_FUNCTION(execGetVariantAsFloat); \
	DECLARE_FUNCTION(execGetVariantAsInt); \
	DECLARE_FUNCTION(execGetVariantAsBool); \
	DECLARE_FUNCTION(execGetVariantType); \
	DECLARE_FUNCTION(execIsVariantValid);


struct Z_Construct_UClass_UStoryFlowVariantLibrary_Statics;
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowVariantLibrary(ETypeConstructPhase);

#define FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_22_INCLASS_NO_PURE_DECLS \
private: \
	friend struct ::Z_Construct_UClass_UStoryFlowVariantLibrary_Statics; \
	friend STORYFLOWRUNTIME_API UClass* ::Z_Construct_UClass_UStoryFlowVariantLibrary(ETypeConstructPhase); \
public: \
	DECLARE_CLASS2(UStoryFlowVariantLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StoryFlowRuntime"), Z_Construct_UClass_UStoryFlowVariantLibrary) \
	DECLARE_SERIALIZER(UStoryFlowVariantLibrary)


#define FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_22_ENHANCED_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API UStoryFlowVariantLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
	/** Deleted move- and copy-constructors, should never be used */ \
	UStoryFlowVariantLibrary(UStoryFlowVariantLibrary&&) = delete; \
	UStoryFlowVariantLibrary(const UStoryFlowVariantLibrary&) = delete; \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UStoryFlowVariantLibrary); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStoryFlowVariantLibrary); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStoryFlowVariantLibrary) \
	NO_API virtual ~UStoryFlowVariantLibrary();


#define FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_19_PROLOG
#define FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
	FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_22_INCLASS_NO_PURE_DECLS \
	FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


class UStoryFlowVariantLibrary;

// ********** End Class UStoryFlowVariantLibrary ***************************************************

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Data_StoryFlowVariantLibrary_h

PRAGMA_ENABLE_DEPRECATION_WARNINGS
