// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "StoryFlowEditorSettings.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_UOBJECT");
void EmptyLinkFunctionForGeneratedCodeStoryFlowEditorSettings() {}

// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject(ETypeConstructPhase);
// ********** End Cross Module References **********************************************************

// ********** Begin Same Module References *********************************************************
UPackage* Z_Construct_UPackage__Script_StoryFlowEditor(ETypeConstructPhase);
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSettings(ETypeConstructPhase);
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSettings(ETypeConstructPhase);
// ********** End Same Module References ***********************************************************
#define UHT_STRUCT_BASE(INIT) UE::CodeGen::ConstInit::TCompiledInObjectPtr<const FStructBaseChain>(UE::Private::AsStructBaseChain(INIT))

// ********** Begin Class UStoryFlowEditorSettings *************************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UClass_UStoryFlowEditorSettings_Statics
struct UHT_STATICS
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Comment", "/**\n * Per-project user settings for StoryFlow Editor integration.\n * Persisted to Saved/Config/<Platform>/EditorPerProjectUserSettings.ini.\n */" },
		{ "IncludePath", "StoryFlowEditorSettings.h" },
		{ "ModuleRelativePath", "Public/StoryFlowEditorSettings.h" },
		{ "ToolTip", "Per-project user settings for StoryFlow Editor integration.\nPersisted to Saved/Config/<Platform>/EditorPerProjectUserSettings.ini." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Port_MetaData[] = {
		{ "Comment", "/** WebSocket port used to connect to the StoryFlow Editor */" },
		{ "ModuleRelativePath", "Public/StoryFlowEditorSettings.h" },
		{ "ToolTip", "WebSocket port used to connect to the StoryFlow Editor" },
	};
#endif // WITH_METADATA

// ********** Begin Class UStoryFlowEditorSettings constinit property declarations *****************
	static const UECodeGen_Private::FIntPropertyParams NewProp_Port;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStoryFlowEditorSettings constinit property declarations *******************
	static FTypeConstructFunc* DependentSingletons[];
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UStoryFlowEditorSettings>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
}; // struct UHT_STATICS

// ********** Begin Class UStoryFlowEditorSettings Property Definitions ****************************
const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Port = { "Port", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSettings, Port), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Port_MetaData), NewProp_Port_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Port,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Class UStoryFlowEditorSettings Property Definitions ******************************
FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = {
	(FTypeConstructFunc*)Z_Construct_UClass_UObject,
	(FTypeConstructFunc*)Z_Construct_UPackage__Script_StoryFlowEditor,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = {
	&Z_Construct_UClass_UStoryFlowEditorSettings,
	"EditorPerProjectUserSettings",
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	UHT_STATICS::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(UHT_STATICS::PropPointers),
	0,
	0x001000A4u,
	METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)
};
FClassRegistrationInfo Z_Registration_Info_UClass_UStoryFlowEditorSettings;
UClass* Z_Construct_UClass_UStoryFlowEditorSettings(ETypeConstructPhase Phase)
{
	if (Phase == ETypeConstructPhase::Inner)
	{
		using TClass = UStoryFlowEditorSettings;
		if (!Z_Registration_Info_UClass_UStoryFlowEditorSettings.InnerSingleton)
		{
			GetPrivateStaticClassBody(
				TClass::StaticPackage(),
				TEXT("StoryFlowEditorSettings"),
				Z_Registration_Info_UClass_UStoryFlowEditorSettings.InnerSingleton,
				nullptr,
				DataSizeOf<TClass>(),
				alignof(TClass),
				TClass::StaticClassFlags,
				TClass::StaticClassCastFlags(),
				TClass::StaticConfigName(),
				(UClass::ClassConstructorType)InternalConstructor<TClass>,
				(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
				UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
				&TClass::Super::StaticClass,
				&TClass::WithinClass::StaticClass
			);
		}
		return Z_Registration_Info_UClass_UStoryFlowEditorSettings.InnerSingleton;
	}
	if (!Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton, UHT_STATICS::ClassParams);
	}
	return Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton;
}
#undef UHT_STATICS
UStoryFlowEditorSettings::UStoryFlowEditorSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStoryFlowEditorSettings);
UStoryFlowEditorSettings::~UStoryFlowEditorSettings() {}
// ********** End Class UStoryFlowEditorSettings ***************************************************

// ********** Begin Registration *******************************************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h__Script_StoryFlowEditor_Statics
struct UHT_STATICS
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UStoryFlowEditorSettings, TEXT("UStoryFlowEditorSettings"), &Z_Registration_Info_UClass_UStoryFlowEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStoryFlowEditorSettings), 2647632467U) },
	};
}; // UHT_STATICS 
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h__Script_StoryFlowEditor_eef83ba45c8d2eaf4cddd54d94f2aeb613f098a5{
	TEXT("/Script/StoryFlowEditor"),
	UHT_STATICS::ClassInfo, UE_ARRAY_COUNT(UHT_STATICS::ClassInfo),
	nullptr, 0,
	nullptr, 0,
	nullptr, 0,
};
#undef UHT_STATICS
// ********** End Registration *********************************************************************
#undef UHT_STRUCT_BASE

PRAGMA_ENABLE_DEPRECATION_WARNINGS
