// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeStoryFlowRuntime_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnCharacterVariableChanged__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueTagReached__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueWidgetCreated__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature();
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature();
	static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_StoryFlowRuntime;
	FORCENOINLINE UPackage* Z_Construct_UPackage__Script_StoryFlowRuntime()
	{
		if (!Z_Registration_Info_UPackage__Script_StoryFlowRuntime.OuterSingleton)
		{
		static UObject* (*const SingletonFuncArray[])() = {
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnCharacterVariableChanged__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueTagReached__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueWidgetCreated__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature,
			(UObject* (*)())Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature,
		};
		static const UECodeGen_Private::FPackageParams PackageParams = {
			"/Script/StoryFlowRuntime",
			SingletonFuncArray,
			UE_ARRAY_COUNT(SingletonFuncArray),
			PKG_CompiledIn | 0x00000000,
			0x9974BE2C,
			0xE949BD80,
			METADATA_PARAMS(0, nullptr)
		};
		UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_StoryFlowRuntime.OuterSingleton, PackageParams);
	}
	return Z_Registration_Info_UPackage__Script_StoryFlowRuntime.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_StoryFlowRuntime(Z_Construct_UPackage__Script_StoryFlowRuntime, TEXT("/Script/StoryFlowRuntime"), Z_Registration_Info_UPackage__Script_StoryFlowRuntime, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x9974BE2C, 0xE949BD80));
PRAGMA_ENABLE_DEPRECATION_WARNINGS
