// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Subsystems/StoryFlowEditorSubsystem.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_UOBJECT");
void EmptyLinkFunctionForGeneratedCodeStoryFlowEditorSubsystem() {}

// ********** Begin Cross Module References ********************************************************
EDITORSUBSYSTEM_API UClass* Z_Construct_UClass_UEditorSubsystem(ETypeConstructPhase);
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowProjectAsset(ETypeConstructPhase);
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowScriptAsset(ETypeConstructPhase);
// ********** End Cross Module References **********************************************************

// ********** Begin Same Module References *********************************************************
UPackage* Z_Construct_UPackage__Script_StoryFlowEditor(ETypeConstructPhase);
STORYFLOWEDITOR_API UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature(ETypeConstructPhase);
STORYFLOWEDITOR_API UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature(ETypeConstructPhase);
STORYFLOWEDITOR_API UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature(ETypeConstructPhase);
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSubsystem(ETypeConstructPhase);
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSubsystem(ETypeConstructPhase);
// ********** End Same Module References ***********************************************************
#define UHT_STRUCT_BASE(INIT) UE::CodeGen::ConstInit::TCompiledInObjectPtr<const FStructBaseChain>(UE::Private::AsStructBaseChain(INIT))

// ********** Begin Delegate FOnStoryFlowConnected *************************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature_Statics
struct UHT_STATICS
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnStoryFlowConnected constinit property declarations *****************
// ********** End Delegate FOnStoryFlowConnected constinit property declarations *******************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UPackage__Script_StoryFlowEditor, nullptr, "OnStoryFlowConnected__DelegateSignature", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
// ********** End Delegate FOnStoryFlowConnected ***************************************************

// ********** Begin Delegate FOnStoryFlowDisconnected **********************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature_Statics
struct UHT_STATICS
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnStoryFlowDisconnected constinit property declarations **************
// ********** End Delegate FOnStoryFlowDisconnected constinit property declarations ****************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UPackage__Script_StoryFlowEditor, nullptr, "OnStoryFlowDisconnected__DelegateSignature", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
// ********** End Delegate FOnStoryFlowDisconnected ************************************************

// ********** Begin Delegate FOnStoryFlowSyncCompleteDelegate **************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics
struct UHT_STATICS
{
	struct _Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms
	{
		UStoryFlowProjectAsset* Project;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnStoryFlowSyncCompleteDelegate constinit property declarations ******
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Project;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnStoryFlowSyncCompleteDelegate constinit property declarations ********
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnStoryFlowSyncCompleteDelegate Property Definitions *****************
const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_Project = { "Project", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms, Project), Z_Construct_UClass_UStoryFlowProjectAsset, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Project,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Delegate FOnStoryFlowSyncCompleteDelegate Property Definitions *******************
const UECodeGen_Private::FDelegateFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UPackage__Script_StoryFlowEditor, nullptr, "OnStoryFlowSyncCompleteDelegate__DelegateSignature", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::_Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::_Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
// ********** End Delegate FOnStoryFlowSyncCompleteDelegate ****************************************

// ********** Begin Class UStoryFlowEditorSubsystem Function ConnectToStoryFlow ********************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics
struct UHT_STATICS
{
	struct StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms
	{
		FString Host;
		int32 Port;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Connect to StoryFlow Editor\n\x09 * @param Host Hostname (default: localhost)\n\x09 * @param Port Port number (default: 9000)\n\x09 */" },
		{ "CPP_Default_Host", "localhost" },
		{ "CPP_Default_Port", "9000" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Connect to StoryFlow Editor\n@param Host Hostname (default: localhost)\n@param Port Port number (default: 9000)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Host_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function ConnectToStoryFlow constinit property declarations ********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_Host;
	static const UECodeGen_Private::FIntPropertyParams NewProp_Port;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ConnectToStoryFlow constinit property declarations **********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function ConnectToStoryFlow Property Definitions *******************************
const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_Host = { "Host", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms, Host), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Host_MetaData), NewProp_Host_MetaData) };
const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Port = { "Port", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms, Port), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Host,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Port,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Function ConnectToStoryFlow Property Definitions *********************************
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "ConnectToStoryFlow", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execConnectToStoryFlow)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_Host);
	P_GET_PROPERTY(FIntProperty,Z_Param_Port);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->ConnectToStoryFlow(Z_Param_Host,Z_Param_Port);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function ConnectToStoryFlow **********************

// ********** Begin Class UStoryFlowEditorSubsystem Function Disconnect ****************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect_Statics
struct UHT_STATICS
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Disconnect from StoryFlow Editor\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Disconnect from StoryFlow Editor" },
	};
#endif // WITH_METADATA

// ********** Begin Function Disconnect constinit property declarations ****************************
// ********** End Function Disconnect constinit property declarations ******************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "Disconnect", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execDisconnect)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->Disconnect();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function Disconnect ******************************

// ********** Begin Class UStoryFlowEditorSubsystem Function GetContentPath ************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics
struct UHT_STATICS
{
	struct StoryFlowEditorSubsystem_eventGetContentPath_Parms
	{
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Get the current content path\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Get the current content path" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetContentPath constinit property declarations ************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetContentPath constinit property declarations **************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetContentPath Property Definitions ***********************************
const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventGetContentPath_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Function GetContentPath Property Definitions *************************************
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "GetContentPath", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::StoryFlowEditorSubsystem_eventGetContentPath_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::StoryFlowEditorSubsystem_eventGetContentPath_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execGetContentPath)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetContentPath();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function GetContentPath **************************

// ********** Begin Class UStoryFlowEditorSubsystem Function GetProjectAsset ***********************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics
struct UHT_STATICS
{
	struct StoryFlowEditorSubsystem_eventGetProjectAsset_Parms
	{
		UStoryFlowProjectAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Get the currently loaded project asset\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Get the currently loaded project asset" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetProjectAsset constinit property declarations ***********************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetProjectAsset constinit property declarations *************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetProjectAsset Property Definitions **********************************
const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventGetProjectAsset_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowProjectAsset, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Function GetProjectAsset Property Definitions ************************************
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "GetProjectAsset", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::StoryFlowEditorSubsystem_eventGetProjectAsset_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::StoryFlowEditorSubsystem_eventGetProjectAsset_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execGetProjectAsset)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowProjectAsset**)Z_Param__Result=P_THIS->GetProjectAsset();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function GetProjectAsset *************************

// ********** Begin Class UStoryFlowEditorSubsystem Function ImportProject *************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics
struct UHT_STATICS
{
	struct StoryFlowEditorSubsystem_eventImportProject_Parms
	{
		FString BuildDirectory;
		FString InContentPath;
		UStoryFlowProjectAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Import a StoryFlow project from a build directory\n\x09 * @param BuildDirectory Path to the build directory (containing project.json)\n\x09 * @param ContentPath Unreal content path for imported assets (default: /Game/StoryFlow)\n\x09 * @return The imported project asset\n\x09 */" },
		{ "CPP_Default_InContentPath", "/Game/StoryFlow" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Import a StoryFlow project from a build directory\n@param BuildDirectory Path to the build directory (containing project.json)\n@param ContentPath Unreal content path for imported assets (default: /Game/StoryFlow)\n@return The imported project asset" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuildDirectory_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InContentPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function ImportProject constinit property declarations *************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_BuildDirectory;
	static const UECodeGen_Private::FStrPropertyParams NewProp_InContentPath;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ImportProject constinit property declarations ***************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function ImportProject Property Definitions ************************************
const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_BuildDirectory = { "BuildDirectory", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportProject_Parms, BuildDirectory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuildDirectory_MetaData), NewProp_BuildDirectory_MetaData) };
const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_InContentPath = { "InContentPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportProject_Parms, InContentPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InContentPath_MetaData), NewProp_InContentPath_MetaData) };
const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportProject_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowProjectAsset, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_BuildDirectory,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_InContentPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Function ImportProject Property Definitions **************************************
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "ImportProject", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::StoryFlowEditorSubsystem_eventImportProject_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::StoryFlowEditorSubsystem_eventImportProject_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execImportProject)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_BuildDirectory);
	P_GET_PROPERTY(FStrProperty,Z_Param_InContentPath);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowProjectAsset**)Z_Param__Result=P_THIS->ImportProject(Z_Param_BuildDirectory,Z_Param_InContentPath);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function ImportProject ***************************

// ********** Begin Class UStoryFlowEditorSubsystem Function ImportScript **************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics
struct UHT_STATICS
{
	struct StoryFlowEditorSubsystem_eventImportScript_Parms
	{
		FString JsonPath;
		FString InContentPath;
		UStoryFlowScriptAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Import a single script from JSON\n\x09 * @param JsonPath Path to the script JSON file\n\x09 * @param ContentPath Unreal content path for imported asset\n\x09 * @return The imported script asset\n\x09 */" },
		{ "CPP_Default_InContentPath", "/Game/StoryFlow/Data" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Import a single script from JSON\n@param JsonPath Path to the script JSON file\n@param ContentPath Unreal content path for imported asset\n@return The imported script asset" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_JsonPath_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InContentPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function ImportScript constinit property declarations **************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_JsonPath;
	static const UECodeGen_Private::FStrPropertyParams NewProp_InContentPath;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ImportScript constinit property declarations ****************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function ImportScript Property Definitions *************************************
const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_JsonPath = { "JsonPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportScript_Parms, JsonPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_JsonPath_MetaData), NewProp_JsonPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_InContentPath = { "InContentPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportScript_Parms, InContentPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InContentPath_MetaData), NewProp_InContentPath_MetaData) };
const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportScript_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowScriptAsset, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_JsonPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_InContentPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Function ImportScript Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "ImportScript", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::StoryFlowEditorSubsystem_eventImportScript_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::StoryFlowEditorSubsystem_eventImportScript_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execImportScript)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_JsonPath);
	P_GET_PROPERTY(FStrProperty,Z_Param_InContentPath);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowScriptAsset**)Z_Param__Result=P_THIS->ImportScript(Z_Param_JsonPath,Z_Param_InContentPath);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function ImportScript ****************************

// ********** Begin Class UStoryFlowEditorSubsystem Function IsConnected ***************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics
struct UHT_STATICS
{
	struct StoryFlowEditorSubsystem_eventIsConnected_Parms
	{
		bool ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Check if connected to StoryFlow Editor\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Check if connected to StoryFlow Editor" },
	};
#endif // WITH_METADATA

// ********** Begin Function IsConnected constinit property declarations ***************************
	static void NewProp_ReturnValue_SetBit(void* Obj)
	{
		((StoryFlowEditorSubsystem_eventIsConnected_Parms*)Obj)->ReturnValue = 1;
	}
	static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsConnected constinit property declarations *****************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function IsConnected Property Definitions **************************************
const UECodeGen_Private::FBoolPropertyParams UHT_STATICS::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowEditorSubsystem_eventIsConnected_Parms), &UHT_STATICS::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Function IsConnected Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "IsConnected", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::StoryFlowEditorSubsystem_eventIsConnected_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::StoryFlowEditorSubsystem_eventIsConnected_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execIsConnected)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(bool*)Z_Param__Result=P_THIS->IsConnected();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function IsConnected *****************************

// ********** Begin Class UStoryFlowEditorSubsystem Function RequestSync ***************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync_Statics
struct UHT_STATICS
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Request a full project sync\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Request a full project sync" },
	};
#endif // WITH_METADATA

// ********** Begin Function RequestSync constinit property declarations ***************************
// ********** End Function RequestSync constinit property declarations *****************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "RequestSync", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execRequestSync)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->RequestSync();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function RequestSync *****************************

// ********** Begin Class UStoryFlowEditorSubsystem Function SetContentPath ************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics
struct UHT_STATICS
{
	struct StoryFlowEditorSubsystem_eventSetContentPath_Parms
	{
		FString Path;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Set the content path where assets will be imported\n\x09 * @param Path Unreal content path (e.g., \"/Game/StoryFlow\")\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Set the content path where assets will be imported\n@param Path Unreal content path (e.g., \"/Game/StoryFlow\")" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Path_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetContentPath constinit property declarations ************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_Path;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetContentPath constinit property declarations **************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetContentPath Property Definitions ***********************************
const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventSetContentPath_Parms, Path), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Path_MetaData), NewProp_Path_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Path,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Function SetContentPath Property Definitions *************************************
const UECodeGen_Private::FFunctionParams UHT_STATICS::FuncParams = { { (FTypeConstructFunc*)Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "SetContentPath", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf<UHT_STATICS::StoryFlowEditorSubsystem_eventSetContentPath_Parms>(), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)},  };
static_assert(sizeof(UHT_STATICS::StoryFlowEditorSubsystem_eventSetContentPath_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath(ETypeConstructPhase Phase)
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, UHT_STATICS::FuncParams);
	}
	return ReturnFunction;
}
#undef UHT_STATICS
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execSetContentPath)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_Path);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetContentPath(Z_Param_Path);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function SetContentPath **************************

// ********** Begin Class UStoryFlowEditorSubsystem ************************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics
struct UHT_STATICS
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "Comment", "/**\n * Editor subsystem for StoryFlow integration\n *\n * Provides live sync with StoryFlow Editor via WebSocket\n */" },
		{ "IncludePath", "Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Editor subsystem for StoryFlow integration\n\nProvides live sync with StoryFlow Editor via WebSocket" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnConnected_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when connection to StoryFlow Editor is established */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Called when connection to StoryFlow Editor is established" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDisconnected_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when disconnected from StoryFlow Editor */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Called when disconnected from StoryFlow Editor" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSyncComplete_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when a full project sync completes */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Called when a full project sync completes" },
	};
#endif // WITH_METADATA

// ********** Begin Class UStoryFlowEditorSubsystem constinit property declarations ****************
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnConnected;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDisconnected;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSyncComplete;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStoryFlowEditorSubsystem constinit property declarations ******************
	static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
		{ .NameUTF8 = UTF8TEXT("ConnectToStoryFlow"), .Pointer = &UStoryFlowEditorSubsystem::execConnectToStoryFlow },
		{ .NameUTF8 = UTF8TEXT("Disconnect"), .Pointer = &UStoryFlowEditorSubsystem::execDisconnect },
		{ .NameUTF8 = UTF8TEXT("GetContentPath"), .Pointer = &UStoryFlowEditorSubsystem::execGetContentPath },
		{ .NameUTF8 = UTF8TEXT("GetProjectAsset"), .Pointer = &UStoryFlowEditorSubsystem::execGetProjectAsset },
		{ .NameUTF8 = UTF8TEXT("ImportProject"), .Pointer = &UStoryFlowEditorSubsystem::execImportProject },
		{ .NameUTF8 = UTF8TEXT("ImportScript"), .Pointer = &UStoryFlowEditorSubsystem::execImportScript },
		{ .NameUTF8 = UTF8TEXT("IsConnected"), .Pointer = &UStoryFlowEditorSubsystem::execIsConnected },
		{ .NameUTF8 = UTF8TEXT("RequestSync"), .Pointer = &UStoryFlowEditorSubsystem::execRequestSync },
		{ .NameUTF8 = UTF8TEXT("SetContentPath"), .Pointer = &UStoryFlowEditorSubsystem::execSetContentPath },
	};
	static FTypeConstructFunc* DependentSingletons[];
	static constexpr FClassFunctionLinkInfo FuncInfo[] = {
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow, "ConnectToStoryFlow" }, // e5a018dc71639c3586397bc52113bdb79b8e71e6
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect, "Disconnect" }, // 1473a99f97db23ca5d253990d44ad85bc8eef1da
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath, "GetContentPath" }, // 04bfe091c998f35eb74300e53edffd10cb9c7517
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset, "GetProjectAsset" }, // f0e7a4cd85dde2f4926264988a81f05d12107502
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject, "ImportProject" }, // 9a2a0684efabc910fa977d22697081527173805a
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript, "ImportScript" }, // daebf1c6455ee04fe7d2cd64a42a2c2967628158
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected, "IsConnected" }, // d0188ea79d00b38fff1ca4da3099029525b89e41
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync, "RequestSync" }, // 519d12f85b0f539b9e20e38aa3cf695ff8c3f526
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath, "SetContentPath" }, // b80fe0a2dd106d75d5891cbef1d90f8fb825055d
	};
	static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UStoryFlowEditorSubsystem>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
}; // struct UHT_STATICS

// ********** Begin Class UStoryFlowEditorSubsystem Property Definitions ***************************
const UECodeGen_Private::FMulticastDelegatePropertyParams UHT_STATICS::NewProp_OnConnected = { "OnConnected", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSubsystem, OnConnected), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnConnected_MetaData), NewProp_OnConnected_MetaData) }; // deb9115218a1c43cec5462c2f1f7bfbc4df3d34b
const UECodeGen_Private::FMulticastDelegatePropertyParams UHT_STATICS::NewProp_OnDisconnected = { "OnDisconnected", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSubsystem, OnDisconnected), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDisconnected_MetaData), NewProp_OnDisconnected_MetaData) }; // d25f4173b7f35629ece25b91c83f5a7aebaa9fb8
const UECodeGen_Private::FMulticastDelegatePropertyParams UHT_STATICS::NewProp_OnSyncComplete = { "OnSyncComplete", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSubsystem, OnSyncComplete), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSyncComplete_MetaData), NewProp_OnSyncComplete_MetaData) }; // 6b54c1ef67c280bb224ac1564795bfb7b8a4af73
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_OnConnected,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_OnDisconnected,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_OnSyncComplete,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Class UStoryFlowEditorSubsystem Property Definitions *****************************
FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = {
	(FTypeConstructFunc*)Z_Construct_UClass_UEditorSubsystem,
	(FTypeConstructFunc*)Z_Construct_UPackage__Script_StoryFlowEditor,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = {
	&Z_Construct_UClass_UStoryFlowEditorSubsystem,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	FuncInfo,
	UHT_STATICS::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	UE_ARRAY_COUNT(FuncInfo),
	UE_ARRAY_COUNT(UHT_STATICS::PropPointers),
	0,
	0x009000A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)
};
static void UStoryFlowEditorSubsystem_StaticRegisterNativesUStoryFlowEditorSubsystem()
{
	UClass* Class = UStoryFlowEditorSubsystem::StaticClass();
	FNativeFunctionRegistrar::RegisterFunctions(Class, 		MakeConstArrayView(UHT_STATICS::Funcs));
}
FClassRegistrationInfo Z_Registration_Info_UClass_UStoryFlowEditorSubsystem;
UClass* Z_Construct_UClass_UStoryFlowEditorSubsystem(ETypeConstructPhase Phase)
{
	if (Phase == ETypeConstructPhase::Inner)
	{
		using TClass = UStoryFlowEditorSubsystem;
		if (!Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.InnerSingleton)
		{
			GetPrivateStaticClassBody(
				TClass::StaticPackage(),
				TEXT("StoryFlowEditorSubsystem"),
				Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.InnerSingleton,
				UStoryFlowEditorSubsystem_StaticRegisterNativesUStoryFlowEditorSubsystem,
				DataSizeOf<TClass>(),
				alignof(TClass),
				TClass::StaticClassFlags,
				TClass::StaticClassCastFlags(),
				TClass::StaticConfigName(),
				(UClass::ClassConstructorType)InternalConstructor<TClass>,
				(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
				UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
				&TClass::Super::StaticClass,
				&TClass::WithinClass::StaticClass
			);
		}
		return Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.InnerSingleton;
	}
	if (!Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.OuterSingleton, UHT_STATICS::ClassParams);
	}
	return Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.OuterSingleton;
}
#undef UHT_STATICS
UStoryFlowEditorSubsystem::UStoryFlowEditorSubsystem(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStoryFlowEditorSubsystem);
UStoryFlowEditorSubsystem::~UStoryFlowEditorSubsystem() {}
// ********** End Class UStoryFlowEditorSubsystem **************************************************

// ********** Begin Registration *******************************************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Subsystems_StoryFlowEditorSubsystem_h__Script_StoryFlowEditor_Statics
struct UHT_STATICS
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UStoryFlowEditorSubsystem, TEXT("UStoryFlowEditorSubsystem"), &Z_Registration_Info_UClass_UStoryFlowEditorSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStoryFlowEditorSubsystem), 2845153044U) },
	};
}; // UHT_STATICS 
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_8_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Subsystems_StoryFlowEditorSubsystem_h__Script_StoryFlowEditor_c73c45e3a8c1ebf4027755ec93e14ae4bc3c62bb{
	TEXT("/Script/StoryFlowEditor"),
	UHT_STATICS::ClassInfo, UE_ARRAY_COUNT(UHT_STATICS::ClassInfo),
	nullptr, 0,
	nullptr, 0,
	nullptr, 0,
};
#undef UHT_STATICS
// ********** End Registration *********************************************************************
#undef UHT_STRUCT_BASE

PRAGMA_ENABLE_DEPRECATION_WARNINGS
