// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeStoryFlowRuntime_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnCharacterVariableChanged__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature(ETypeConstructPhase);
	STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature(ETypeConstructPhase);
	static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_StoryFlowRuntime;
	FORCENOINLINE UPackage* Z_Construct_UPackage__Script_StoryFlowRuntime(ETypeConstructPhase)
	{
		if (!Z_Registration_Info_UPackage__Script_StoryFlowRuntime.OuterSingleton)
		{
		static FTypeConstructFunc* SingletonFuncArray[] = {
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnCharacterVariableChanged__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature,
			(FTypeConstructFunc*)Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature,
		};
		static const UECodeGen_Private::FPackageParams PackageParams = {
			"/Script/StoryFlowRuntime",
			SingletonFuncArray,
			UE_ARRAY_COUNT(SingletonFuncArray),
			PKG_CompiledIn | 0x00000000,
			0xEA0D0B27,
			0x4EE5891D,
			METADATA_PARAMS(0, nullptr)
		};
		UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_StoryFlowRuntime.OuterSingleton, PackageParams);
	}
	return Z_Registration_Info_UPackage__Script_StoryFlowRuntime.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_StoryFlowRuntime(Z_Construct_UPackage__Script_StoryFlowRuntime, TEXT("/Script/StoryFlowRuntime"), Z_Registration_Info_UPackage__Script_StoryFlowRuntime, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xEA0D0B27, 0x4EE5891D));
PRAGMA_ENABLE_DEPRECATION_WARNINGS
