// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "StoryFlowEditor/Public/StoryFlowEditorSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeStoryFlowEditorSettings() {}
// Cross Module References
	COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
	STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSettings();
	STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSettings_NoRegister();
	UPackage* Z_Construct_UPackage__Script_StoryFlowEditor();
// End Cross Module References
	void UStoryFlowEditorSettings::StaticRegisterNativesUStoryFlowEditorSettings()
	{
	}
	IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UStoryFlowEditorSettings);
	UClass* Z_Construct_UClass_UStoryFlowEditorSettings_NoRegister()
	{
		return UStoryFlowEditorSettings::StaticClass();
	}
	struct Z_Construct_UClass_UStoryFlowEditorSettings_Statics
	{
		static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_Port_MetaData[];
#endif
		static const UECodeGen_Private::FIntPropertyParams NewProp_Port;
		static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UECodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UStoryFlowEditorSettings_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_UObject,
		(UObject* (*)())Z_Construct_UPackage__Script_StoryFlowEditor,
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::DependentSingletons) < 16);
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UStoryFlowEditorSettings_Statics::Class_MetaDataParams[] = {
		{ "Comment", "/**\n * Per-project user settings for StoryFlow Editor integration.\n * Persisted to Saved/Config/<Platform>/EditorPerProjectUserSettings.ini.\n */" },
		{ "IncludePath", "StoryFlowEditorSettings.h" },
		{ "ModuleRelativePath", "Public/StoryFlowEditorSettings.h" },
		{ "ToolTip", "Per-project user settings for StoryFlow Editor integration.\nPersisted to Saved/Config/<Platform>/EditorPerProjectUserSettings.ini." },
	};
#endif
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UStoryFlowEditorSettings_Statics::NewProp_Port_MetaData[] = {
		{ "Comment", "/** WebSocket port used to connect to the StoryFlow Editor */" },
		{ "ModuleRelativePath", "Public/StoryFlowEditorSettings.h" },
		{ "ToolTip", "WebSocket port used to connect to the StoryFlow Editor" },
	};
#endif
	const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStoryFlowEditorSettings_Statics::NewProp_Port = { "Port", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSettings, Port), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::NewProp_Port_MetaData), Z_Construct_UClass_UStoryFlowEditorSettings_Statics::NewProp_Port_MetaData) };
	const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers[] = {
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowEditorSettings_Statics::NewProp_Port,
	};
	const FCppClassTypeInfoStatic Z_Construct_UClass_UStoryFlowEditorSettings_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UStoryFlowEditorSettings>::IsAbstract,
	};
	const UECodeGen_Private::FClassParams Z_Construct_UClass_UStoryFlowEditorSettings_Statics::ClassParams = {
		&UStoryFlowEditorSettings::StaticClass,
		"EditorPerProjectUserSettings",
		&StaticCppClassTypeInfo,
		DependentSingletons,
		nullptr,
		Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers,
		nullptr,
		UE_ARRAY_COUNT(DependentSingletons),
		0,
		UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers),
		0,
		0x001000A4u,
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStoryFlowEditorSettings_Statics::Class_MetaDataParams)
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers) < 2048);
	UClass* Z_Construct_UClass_UStoryFlowEditorSettings()
	{
		if (!Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton)
		{
			UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton, Z_Construct_UClass_UStoryFlowEditorSettings_Statics::ClassParams);
		}
		return Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton;
	}
	template<> STORYFLOWEDITOR_API UClass* StaticClass<UStoryFlowEditorSettings>()
	{
		return UStoryFlowEditorSettings::StaticClass();
	}
	UStoryFlowEditorSettings::UStoryFlowEditorSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
	DEFINE_VTABLE_PTR_HELPER_CTOR(UStoryFlowEditorSettings);
	UStoryFlowEditorSettings::~UStoryFlowEditorSettings() {}
	struct Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_3_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h_Statics
	{
		static const FClassRegisterCompiledInInfo ClassInfo[];
	};
	const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_3_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h_Statics::ClassInfo[] = {
		{ Z_Construct_UClass_UStoryFlowEditorSettings, UStoryFlowEditorSettings::StaticClass, TEXT("UStoryFlowEditorSettings"), &Z_Registration_Info_UClass_UStoryFlowEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStoryFlowEditorSettings), 593876127U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_3_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h_2139450954(TEXT("/Script/StoryFlowEditor"),
		Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_3_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_3_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h_Statics::ClassInfo),
		nullptr, 0,
		nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
