// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Components/StoryFlowComponent.h"
#include "Data/StoryFlowTypes.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStoryFlowComponent() {}

// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
ENGINE_API UClass* Z_Construct_UClass_UAudioComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USoundAttenuation_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USoundBase_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USoundClass_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USoundConcurrency_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowComponent();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowComponent_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowDialogueWidget_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowSubsystem_NoRegister();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature();
STORYFLOWRUNTIME_API UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowDialogueState();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowVariable();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowVariant();
UPackage* Z_Construct_UPackage__Script_StoryFlowRuntime();
// ********** End Cross Module References **********************************************************

// ********** Begin Delegate FOnDialogueStarted ****************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Comment", "// ============================================================================\n// Delegates\n// ============================================================================\n" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Delegates" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnDialogueStarted constinit property declarations ********************
// ********** End Delegate FOnDialogueStarted constinit property declarations **********************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnDialogueStarted__DelegateSignature", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnDialogueStarted_DelegateWrapper(const FMulticastScriptDelegate& OnDialogueStarted)
{
	OnDialogueStarted.ProcessMulticastDelegate<UObject>(NULL);
}
// ********** End Delegate FOnDialogueStarted ******************************************************

// ********** Begin Delegate FOnDialogueUpdated ****************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics
{
	struct _Script_StoryFlowRuntime_eventOnDialogueUpdated_Parms
	{
		FStoryFlowDialogueState DialogueState;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DialogueState_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnDialogueUpdated constinit property declarations ********************
	static const UECodeGen_Private::FStructPropertyParams NewProp_DialogueState;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnDialogueUpdated constinit property declarations **********************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnDialogueUpdated Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::NewProp_DialogueState = { "DialogueState", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowRuntime_eventOnDialogueUpdated_Parms, DialogueState), Z_Construct_UScriptStruct_FStoryFlowDialogueState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DialogueState_MetaData), NewProp_DialogueState_MetaData) }; // 862515775
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::NewProp_DialogueState,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnDialogueUpdated Property Definitions *********************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnDialogueUpdated__DelegateSignature", 	Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::PropPointers), 
sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnDialogueUpdated_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00530000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnDialogueUpdated_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnDialogueUpdated_DelegateWrapper(const FMulticastScriptDelegate& OnDialogueUpdated, FStoryFlowDialogueState const& DialogueState)
{
	struct _Script_StoryFlowRuntime_eventOnDialogueUpdated_Parms
	{
		FStoryFlowDialogueState DialogueState;
	};
	_Script_StoryFlowRuntime_eventOnDialogueUpdated_Parms Parms;
	Parms.DialogueState=DialogueState;
	OnDialogueUpdated.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnDialogueUpdated ******************************************************

// ********** Begin Delegate FOnDialogueEnded ******************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnDialogueEnded constinit property declarations **********************
// ********** End Delegate FOnDialogueEnded constinit property declarations ************************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnDialogueEnded__DelegateSignature", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnDialogueEnded_DelegateWrapper(const FMulticastScriptDelegate& OnDialogueEnded)
{
	OnDialogueEnded.ProcessMulticastDelegate<UObject>(NULL);
}
// ********** End Delegate FOnDialogueEnded ********************************************************

// ********** Begin Delegate FOnVariableChanged ****************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics
{
	struct _Script_StoryFlowRuntime_eventOnVariableChanged_Parms
	{
		FStoryFlowVariable Variable;
		bool bIsGlobal;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnVariableChanged constinit property declarations ********************
	static const UECodeGen_Private::FStructPropertyParams NewProp_Variable;
	static void NewProp_bIsGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsGlobal;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnVariableChanged constinit property declarations **********************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnVariableChanged Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowRuntime_eventOnVariableChanged_Parms, Variable), Z_Construct_UScriptStruct_FStoryFlowVariable, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) }; // 3571311738
void Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::NewProp_bIsGlobal_SetBit(void* Obj)
{
	((_Script_StoryFlowRuntime_eventOnVariableChanged_Parms*)Obj)->bIsGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::NewProp_bIsGlobal = { "bIsGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(_Script_StoryFlowRuntime_eventOnVariableChanged_Parms), &Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::NewProp_bIsGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::NewProp_Variable,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::NewProp_bIsGlobal,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnVariableChanged Property Definitions *********************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnVariableChanged__DelegateSignature", 	Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::PropPointers), 
sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnVariableChanged_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00530000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnVariableChanged_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnVariableChanged_DelegateWrapper(const FMulticastScriptDelegate& OnVariableChanged, FStoryFlowVariable const& Variable, bool bIsGlobal)
{
	struct _Script_StoryFlowRuntime_eventOnVariableChanged_Parms
	{
		FStoryFlowVariable Variable;
		bool bIsGlobal;
	};
	_Script_StoryFlowRuntime_eventOnVariableChanged_Parms Parms;
	Parms.Variable=Variable;
	Parms.bIsGlobal=bIsGlobal ? true : false;
	OnVariableChanged.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnVariableChanged ******************************************************

// ********** Begin Delegate FOnScriptStarted ******************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics
{
	struct _Script_StoryFlowRuntime_eventOnScriptStarted_Parms
	{
		FString ScriptPath;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScriptPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnScriptStarted constinit property declarations **********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ScriptPath;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnScriptStarted constinit property declarations ************************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnScriptStarted Property Definitions *********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::NewProp_ScriptPath = { "ScriptPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowRuntime_eventOnScriptStarted_Parms, ScriptPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScriptPath_MetaData), NewProp_ScriptPath_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::NewProp_ScriptPath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnScriptStarted Property Definitions ***********************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnScriptStarted__DelegateSignature", 	Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::PropPointers), 
sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnScriptStarted_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnScriptStarted_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnScriptStarted_DelegateWrapper(const FMulticastScriptDelegate& OnScriptStarted, const FString& ScriptPath)
{
	struct _Script_StoryFlowRuntime_eventOnScriptStarted_Parms
	{
		FString ScriptPath;
	};
	_Script_StoryFlowRuntime_eventOnScriptStarted_Parms Parms;
	Parms.ScriptPath=ScriptPath;
	OnScriptStarted.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnScriptStarted ********************************************************

// ********** Begin Delegate FOnScriptEnded ********************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics
{
	struct _Script_StoryFlowRuntime_eventOnScriptEnded_Parms
	{
		FString ScriptPath;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScriptPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnScriptEnded constinit property declarations ************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ScriptPath;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnScriptEnded constinit property declarations **************************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnScriptEnded Property Definitions ***********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::NewProp_ScriptPath = { "ScriptPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowRuntime_eventOnScriptEnded_Parms, ScriptPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScriptPath_MetaData), NewProp_ScriptPath_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::NewProp_ScriptPath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnScriptEnded Property Definitions *************************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnScriptEnded__DelegateSignature", 	Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::PropPointers), 
sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnScriptEnded_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnScriptEnded_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnScriptEnded_DelegateWrapper(const FMulticastScriptDelegate& OnScriptEnded, const FString& ScriptPath)
{
	struct _Script_StoryFlowRuntime_eventOnScriptEnded_Parms
	{
		FString ScriptPath;
	};
	_Script_StoryFlowRuntime_eventOnScriptEnded_Parms Parms;
	Parms.ScriptPath=ScriptPath;
	OnScriptEnded.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnScriptEnded **********************************************************

// ********** Begin Delegate FOnError **************************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics
{
	struct _Script_StoryFlowRuntime_eventOnError_Parms
	{
		FString ErrorMessage;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ErrorMessage_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnError constinit property declarations ******************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ErrorMessage;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnError constinit property declarations ********************************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnError Property Definitions *****************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::NewProp_ErrorMessage = { "ErrorMessage", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowRuntime_eventOnError_Parms, ErrorMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ErrorMessage_MetaData), NewProp_ErrorMessage_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::NewProp_ErrorMessage,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnError Property Definitions *******************************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnError__DelegateSignature", 	Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::PropPointers), 
sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnError_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnError_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnError_DelegateWrapper(const FMulticastScriptDelegate& OnError, const FString& ErrorMessage)
{
	struct _Script_StoryFlowRuntime_eventOnError_Parms
	{
		FString ErrorMessage;
	};
	_Script_StoryFlowRuntime_eventOnError_Parms Parms;
	Parms.ErrorMessage=ErrorMessage;
	OnError.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnError ****************************************************************

// ********** Begin Delegate FOnBackgroundImageChanged *********************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics
{
	struct _Script_StoryFlowRuntime_eventOnBackgroundImageChanged_Parms
	{
		FString ImagePath;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ImagePath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnBackgroundImageChanged constinit property declarations *************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ImagePath;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnBackgroundImageChanged constinit property declarations ***************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnBackgroundImageChanged Property Definitions ************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::NewProp_ImagePath = { "ImagePath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowRuntime_eventOnBackgroundImageChanged_Parms, ImagePath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ImagePath_MetaData), NewProp_ImagePath_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::NewProp_ImagePath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnBackgroundImageChanged Property Definitions **************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnBackgroundImageChanged__DelegateSignature", 	Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::PropPointers), 
sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnBackgroundImageChanged_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnBackgroundImageChanged_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnBackgroundImageChanged_DelegateWrapper(const FMulticastScriptDelegate& OnBackgroundImageChanged, const FString& ImagePath)
{
	struct _Script_StoryFlowRuntime_eventOnBackgroundImageChanged_Parms
	{
		FString ImagePath;
	};
	_Script_StoryFlowRuntime_eventOnBackgroundImageChanged_Parms Parms;
	Parms.ImagePath=ImagePath;
	OnBackgroundImageChanged.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnBackgroundImageChanged ***********************************************

// ********** Begin Delegate FOnAudioPlayRequested *************************************************
struct Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics
{
	struct _Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms
	{
		FString AudioPath;
		bool bLoop;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Delegate FOnAudioPlayRequested constinit property declarations *****************
	static const UECodeGen_Private::FStrPropertyParams NewProp_AudioPath;
	static void NewProp_bLoop_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bLoop;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnAudioPlayRequested constinit property declarations *******************
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};

// ********** Begin Delegate FOnAudioPlayRequested Property Definitions ****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::NewProp_AudioPath = { "AudioPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms, AudioPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioPath_MetaData), NewProp_AudioPath_MetaData) };
void Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::NewProp_bLoop_SetBit(void* Obj)
{
	((_Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms*)Obj)->bLoop = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::NewProp_bLoop = { "bLoop", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(_Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms), &Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::NewProp_bLoop_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::NewProp_AudioPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::NewProp_bLoop,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnAudioPlayRequested Property Definitions ******************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowRuntime, nullptr, "OnAudioPlayRequested__DelegateSignature", 	Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::PropPointers), 
sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::_Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnAudioPlayRequested_DelegateWrapper(const FMulticastScriptDelegate& OnAudioPlayRequested, const FString& AudioPath, bool bLoop)
{
	struct _Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms
	{
		FString AudioPath;
		bool bLoop;
	};
	_Script_StoryFlowRuntime_eventOnAudioPlayRequested_Parms Parms;
	Parms.AudioPath=AudioPath;
	Parms.bLoop=bLoop ? true : false;
	OnAudioPlayRequested.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnAudioPlayRequested ***************************************************

// ********** Begin Class UStoryFlowComponent Function AdvanceDialogue *****************************
struct Z_Construct_UFunction_UStoryFlowComponent_AdvanceDialogue_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Advance a narrative-only dialogue (no options defined). Uses the header output edge. */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Advance a narrative-only dialogue (no options defined). Uses the header output edge." },
	};
#endif // WITH_METADATA

// ********** Begin Function AdvanceDialogue constinit property declarations ***********************
// ********** End Function AdvanceDialogue constinit property declarations *************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_AdvanceDialogue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "AdvanceDialogue", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_AdvanceDialogue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_AdvanceDialogue_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_AdvanceDialogue()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_AdvanceDialogue_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execAdvanceDialogue)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->AdvanceDialogue();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function AdvanceDialogue *******************************

// ********** Begin Class UStoryFlowComponent Function GetAvailableScripts *************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics
{
	struct StoryFlowComponent_eventGetAvailableScripts_Parms
	{
		TArray<FString> ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Comment", "/**\n\x09 * Get available scripts for the dropdown (editor only)\n\x09 * Used by GetOptions meta specifier\n\x09 */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get available scripts for the dropdown (editor only)\nUsed by GetOptions meta specifier" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetAvailableScripts constinit property declarations *******************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAvailableScripts constinit property declarations *********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetAvailableScripts Property Definitions ******************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetAvailableScripts_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::NewProp_ReturnValue_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::PropPointers) < 2048);
// ********** End Function GetAvailableScripts Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetAvailableScripts", 	Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::StoryFlowComponent_eventGetAvailableScripts_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::StoryFlowComponent_eventGetAvailableScripts_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetAvailableScripts)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(TArray<FString>*)Z_Param__Result=P_THIS->GetAvailableScripts();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetAvailableScripts ***************************

// ********** Begin Class UStoryFlowComponent Function GetBoolVariable *****************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics
{
	struct StoryFlowComponent_eventGetBoolVariable_Parms
	{
		FString VariableName;
		bool bGlobal;
		bool ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Get a boolean variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a boolean variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetBoolVariable constinit property declarations ***********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static void NewProp_ReturnValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoolVariable constinit property declarations *************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetBoolVariable Property Definitions **********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetBoolVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventGetBoolVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventGetBoolVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
	((StoryFlowComponent_eventGetBoolVariable_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventGetBoolVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_bGlobal,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::PropPointers) < 2048);
// ********** End Function GetBoolVariable Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetBoolVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::StoryFlowComponent_eventGetBoolVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::StoryFlowComponent_eventGetBoolVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetBoolVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(bool*)Z_Param__Result=P_THIS->GetBoolVariable(Z_Param_VariableName,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetBoolVariable *******************************

// ********** Begin Class UStoryFlowComponent Function GetCharacterBoolVariable ********************
struct Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics
{
	struct StoryFlowComponent_eventGetCharacterBoolVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		bool ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Get a character's boolean variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a character's boolean variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetCharacterBoolVariable constinit property declarations **************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_ReturnValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCharacterBoolVariable constinit property declarations ****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetCharacterBoolVariable Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterBoolVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterBoolVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
	((StoryFlowComponent_eventGetCharacterBoolVariable_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventGetCharacterBoolVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::PropPointers) < 2048);
// ********** End Function GetCharacterBoolVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetCharacterBoolVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::StoryFlowComponent_eventGetCharacterBoolVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::StoryFlowComponent_eventGetCharacterBoolVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetCharacterBoolVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(bool*)Z_Param__Result=P_THIS->GetCharacterBoolVariable(Z_Param_Character,Z_Param_VariableName);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetCharacterBoolVariable **********************

// ********** Begin Class UStoryFlowComponent Function GetCharacterEnumVariable ********************
struct Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics
{
	struct StoryFlowComponent_eventGetCharacterEnumVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Get a character's enum variable (as string) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a character's enum variable (as string)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetCharacterEnumVariable constinit property declarations **************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCharacterEnumVariable constinit property declarations ****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetCharacterEnumVariable Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterEnumVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterEnumVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterEnumVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::PropPointers) < 2048);
// ********** End Function GetCharacterEnumVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetCharacterEnumVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::StoryFlowComponent_eventGetCharacterEnumVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::StoryFlowComponent_eventGetCharacterEnumVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetCharacterEnumVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetCharacterEnumVariable(Z_Param_Character,Z_Param_VariableName);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetCharacterEnumVariable **********************

// ********** Begin Class UStoryFlowComponent Function GetCharacterFloatVariable *******************
struct Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics
{
	struct StoryFlowComponent_eventGetCharacterFloatVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		float ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Get a character's float variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a character's float variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetCharacterFloatVariable constinit property declarations *************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCharacterFloatVariable constinit property declarations ***************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetCharacterFloatVariable Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterFloatVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterFloatVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterFloatVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::PropPointers) < 2048);
// ********** End Function GetCharacterFloatVariable Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetCharacterFloatVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::StoryFlowComponent_eventGetCharacterFloatVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::StoryFlowComponent_eventGetCharacterFloatVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetCharacterFloatVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(float*)Z_Param__Result=P_THIS->GetCharacterFloatVariable(Z_Param_Character,Z_Param_VariableName);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetCharacterFloatVariable *********************

// ********** Begin Class UStoryFlowComponent Function GetCharacterIntVariable *********************
struct Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics
{
	struct StoryFlowComponent_eventGetCharacterIntVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		int32 ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Get a character's integer variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a character's integer variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetCharacterIntVariable constinit property declarations ***************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCharacterIntVariable constinit property declarations *****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetCharacterIntVariable Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterIntVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterIntVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterIntVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::PropPointers) < 2048);
// ********** End Function GetCharacterIntVariable Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetCharacterIntVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::StoryFlowComponent_eventGetCharacterIntVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::StoryFlowComponent_eventGetCharacterIntVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetCharacterIntVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(int32*)Z_Param__Result=P_THIS->GetCharacterIntVariable(Z_Param_Character,Z_Param_VariableName);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetCharacterIntVariable ***********************

// ********** Begin Class UStoryFlowComponent Function GetCharacterStringVariable ******************
struct Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics
{
	struct StoryFlowComponent_eventGetCharacterStringVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Get a character's string variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a character's string variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetCharacterStringVariable constinit property declarations ************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCharacterStringVariable constinit property declarations **************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetCharacterStringVariable Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterStringVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterStringVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterStringVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::PropPointers) < 2048);
// ********** End Function GetCharacterStringVariable Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetCharacterStringVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::StoryFlowComponent_eventGetCharacterStringVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::StoryFlowComponent_eventGetCharacterStringVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetCharacterStringVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetCharacterStringVariable(Z_Param_Character,Z_Param_VariableName);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetCharacterStringVariable ********************

// ********** Begin Class UStoryFlowComponent Function GetCharacterVariable ************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics
{
	struct StoryFlowComponent_eventGetCharacterVariable_Parms
	{
		FString CharacterPath;
		FString VariableName;
		FStoryFlowVariant ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character (Legacy)" },
		{ "Comment", "/** Get a character variable value (raw variant \xe2\x80\x94 prefer typed versions below) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a character variable value (raw variant \xe2\x80\x94 prefer typed versions below)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CharacterPath_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetCharacterVariable constinit property declarations ******************
	static const UECodeGen_Private::FStrPropertyParams NewProp_CharacterPath;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCharacterVariable constinit property declarations ********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetCharacterVariable Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::NewProp_CharacterPath = { "CharacterPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterVariable_Parms, CharacterPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CharacterPath_MetaData), NewProp_CharacterPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCharacterVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FStoryFlowVariant, METADATA_PARAMS(0, nullptr) }; // 2295154098
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::NewProp_CharacterPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::PropPointers) < 2048);
// ********** End Function GetCharacterVariable Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetCharacterVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::StoryFlowComponent_eventGetCharacterVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::StoryFlowComponent_eventGetCharacterVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetCharacterVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_CharacterPath);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FStoryFlowVariant*)Z_Param__Result=P_THIS->GetCharacterVariable(Z_Param_CharacterPath,Z_Param_VariableName);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetCharacterVariable **************************

// ********** Begin Class UStoryFlowComponent Function GetCurrentDialogue **************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics
{
	struct StoryFlowComponent_eventGetCurrentDialogue_Parms
	{
		FStoryFlowDialogueState ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Get the current dialogue state */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get the current dialogue state" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetCurrentDialogue constinit property declarations ********************
	static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCurrentDialogue constinit property declarations **********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetCurrentDialogue Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetCurrentDialogue_Parms, ReturnValue), Z_Construct_UScriptStruct_FStoryFlowDialogueState, METADATA_PARAMS(0, nullptr) }; // 862515775
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::PropPointers) < 2048);
// ********** End Function GetCurrentDialogue Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetCurrentDialogue", 	Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::StoryFlowComponent_eventGetCurrentDialogue_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::StoryFlowComponent_eventGetCurrentDialogue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetCurrentDialogue)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FStoryFlowDialogueState*)Z_Param__Result=P_THIS->GetCurrentDialogue();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetCurrentDialogue ****************************

// ********** Begin Class UStoryFlowComponent Function GetEnumVariable *****************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics
{
	struct StoryFlowComponent_eventGetEnumVariable_Parms
	{
		FString VariableName;
		bool bGlobal;
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Get an enum variable value by name (as string) */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get an enum variable value by name (as string)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetEnumVariable constinit property declarations ***********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetEnumVariable constinit property declarations *************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetEnumVariable Property Definitions **********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetEnumVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventGetEnumVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventGetEnumVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetEnumVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_bGlobal,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::PropPointers) < 2048);
// ********** End Function GetEnumVariable Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetEnumVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::StoryFlowComponent_eventGetEnumVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::StoryFlowComponent_eventGetEnumVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetEnumVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetEnumVariable(Z_Param_VariableName,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetEnumVariable *******************************

// ********** Begin Class UStoryFlowComponent Function GetFloatVariable ****************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics
{
	struct StoryFlowComponent_eventGetFloatVariable_Parms
	{
		FString VariableName;
		bool bGlobal;
		float ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Get a float variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a float variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetFloatVariable constinit property declarations **********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetFloatVariable constinit property declarations ************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetFloatVariable Property Definitions *********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetFloatVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventGetFloatVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventGetFloatVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetFloatVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_bGlobal,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::PropPointers) < 2048);
// ********** End Function GetFloatVariable Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetFloatVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::StoryFlowComponent_eventGetFloatVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::StoryFlowComponent_eventGetFloatVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetFloatVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(float*)Z_Param__Result=P_THIS->GetFloatVariable(Z_Param_VariableName,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetFloatVariable ******************************

// ********** Begin Class UStoryFlowComponent Function GetIntVariable ******************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics
{
	struct StoryFlowComponent_eventGetIntVariable_Parms
	{
		FString VariableName;
		bool bGlobal;
		int32 ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Get an integer variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get an integer variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetIntVariable constinit property declarations ************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetIntVariable constinit property declarations **************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetIntVariable Property Definitions ***********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetIntVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventGetIntVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventGetIntVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetIntVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_bGlobal,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::PropPointers) < 2048);
// ********** End Function GetIntVariable Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetIntVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::StoryFlowComponent_eventGetIntVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::StoryFlowComponent_eventGetIntVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetIntVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(int32*)Z_Param__Result=P_THIS->GetIntVariable(Z_Param_VariableName,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetIntVariable ********************************

// ********** Begin Class UStoryFlowComponent Function GetLocalizedString **************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics
{
	struct StoryFlowComponent_eventGetLocalizedString_Parms
	{
		FString Key;
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Get a localized string by key */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a localized string by key" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Key_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetLocalizedString constinit property declarations ********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_Key;
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetLocalizedString constinit property declarations **********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetLocalizedString Property Definitions *******************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetLocalizedString_Parms, Key), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Key_MetaData), NewProp_Key_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetLocalizedString_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::NewProp_Key,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::PropPointers) < 2048);
// ********** End Function GetLocalizedString Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetLocalizedString", 	Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::StoryFlowComponent_eventGetLocalizedString_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::StoryFlowComponent_eventGetLocalizedString_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetLocalizedString)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_Key);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetLocalizedString(Z_Param_Key);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetLocalizedString ****************************

// ********** Begin Class UStoryFlowComponent Function GetProject **********************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics
{
	struct StoryFlowComponent_eventGetProject_Parms
	{
		UStoryFlowProjectAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Get the global project (from subsystem) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get the global project (from subsystem)" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetProject constinit property declarations ****************************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetProject constinit property declarations ******************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetProject Property Definitions ***************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetProject_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::PropPointers) < 2048);
// ********** End Function GetProject Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetProject", 	Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::StoryFlowComponent_eventGetProject_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::StoryFlowComponent_eventGetProject_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetProject()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetProject_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetProject)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowProjectAsset**)Z_Param__Result=P_THIS->GetProject();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetProject ************************************

// ********** Begin Class UStoryFlowComponent Function GetStoryFlowSubsystem ***********************
struct Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics
{
	struct StoryFlowComponent_eventGetStoryFlowSubsystem_Parms
	{
		UStoryFlowSubsystem* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Get the StoryFlow subsystem */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get the StoryFlow subsystem" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetStoryFlowSubsystem constinit property declarations *****************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetStoryFlowSubsystem constinit property declarations *******************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetStoryFlowSubsystem Property Definitions ****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetStoryFlowSubsystem_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowSubsystem_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::PropPointers) < 2048);
// ********** End Function GetStoryFlowSubsystem Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetStoryFlowSubsystem", 	Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::StoryFlowComponent_eventGetStoryFlowSubsystem_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::StoryFlowComponent_eventGetStoryFlowSubsystem_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetStoryFlowSubsystem)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowSubsystem**)Z_Param__Result=P_THIS->GetStoryFlowSubsystem();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetStoryFlowSubsystem *************************

// ********** Begin Class UStoryFlowComponent Function GetStringVariable ***************************
struct Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics
{
	struct StoryFlowComponent_eventGetStringVariable_Parms
	{
		FString VariableName;
		bool bGlobal;
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Get a string variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Get a string variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetStringVariable constinit property declarations *********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetStringVariable constinit property declarations ***********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetStringVariable Property Definitions ********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetStringVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventGetStringVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventGetStringVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventGetStringVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_bGlobal,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::PropPointers) < 2048);
// ********** End Function GetStringVariable Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "GetStringVariable", 	Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::StoryFlowComponent_eventGetStringVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::StoryFlowComponent_eventGetStringVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execGetStringVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetStringVariable(Z_Param_VariableName,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function GetStringVariable *****************************

// ********** Begin Class UStoryFlowComponent Function IsDialogueActive ****************************
struct Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics
{
	struct StoryFlowComponent_eventIsDialogueActive_Parms
	{
		bool ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Check if dialogue is currently active */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Check if dialogue is currently active" },
	};
#endif // WITH_METADATA

// ********** Begin Function IsDialogueActive constinit property declarations **********************
	static void NewProp_ReturnValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsDialogueActive constinit property declarations ************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function IsDialogueActive Property Definitions *********************************
void Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
	((StoryFlowComponent_eventIsDialogueActive_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventIsDialogueActive_Parms), &Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::PropPointers) < 2048);
// ********** End Function IsDialogueActive Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "IsDialogueActive", 	Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::StoryFlowComponent_eventIsDialogueActive_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::StoryFlowComponent_eventIsDialogueActive_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execIsDialogueActive)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(bool*)Z_Param__Result=P_THIS->IsDialogueActive();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function IsDialogueActive ******************************

// ********** Begin Class UStoryFlowComponent Function IsPaused ************************************
struct Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics
{
	struct StoryFlowComponent_eventIsPaused_Parms
	{
		bool ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Check if dialogue is paused */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Check if dialogue is paused" },
	};
#endif // WITH_METADATA

// ********** Begin Function IsPaused constinit property declarations ******************************
	static void NewProp_ReturnValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsPaused constinit property declarations ********************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function IsPaused Property Definitions *****************************************
void Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
	((StoryFlowComponent_eventIsPaused_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventIsPaused_Parms), &Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::PropPointers) < 2048);
// ********** End Function IsPaused Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "IsPaused", 	Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::StoryFlowComponent_eventIsPaused_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::StoryFlowComponent_eventIsPaused_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_IsPaused()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_IsPaused_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execIsPaused)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(bool*)Z_Param__Result=P_THIS->IsPaused();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function IsPaused **************************************

// ********** Begin Class UStoryFlowComponent Function IsWaitingForInput ***************************
struct Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics
{
	struct StoryFlowComponent_eventIsWaitingForInput_Parms
	{
		bool ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Check if dialogue is waiting for input */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Check if dialogue is waiting for input" },
	};
#endif // WITH_METADATA

// ********** Begin Function IsWaitingForInput constinit property declarations *********************
	static void NewProp_ReturnValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsWaitingForInput constinit property declarations ***********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function IsWaitingForInput Property Definitions ********************************
void Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
	((StoryFlowComponent_eventIsWaitingForInput_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventIsWaitingForInput_Parms), &Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::PropPointers) < 2048);
// ********** End Function IsWaitingForInput Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "IsWaitingForInput", 	Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::StoryFlowComponent_eventIsWaitingForInput_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::StoryFlowComponent_eventIsWaitingForInput_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execIsWaitingForInput)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(bool*)Z_Param__Result=P_THIS->IsWaitingForInput();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function IsWaitingForInput *****************************

// ********** Begin Class UStoryFlowComponent Function OnDialogueAudioFinished *********************
struct Z_Construct_UFunction_UStoryFlowComponent_OnDialogueAudioFinished_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Comment", "/** Callback when dialogue audio finishes (for looping) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Callback when dialogue audio finishes (for looping)" },
	};
#endif // WITH_METADATA

// ********** Begin Function OnDialogueAudioFinished constinit property declarations ***************
// ********** End Function OnDialogueAudioFinished constinit property declarations *****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_OnDialogueAudioFinished_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "OnDialogueAudioFinished", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_OnDialogueAudioFinished_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_OnDialogueAudioFinished_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_OnDialogueAudioFinished()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_OnDialogueAudioFinished_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execOnDialogueAudioFinished)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->OnDialogueAudioFinished();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function OnDialogueAudioFinished ***********************

// ********** Begin Class UStoryFlowComponent Function PauseDialogue *******************************
struct Z_Construct_UFunction_UStoryFlowComponent_PauseDialogue_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Pause dialogue execution */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Pause dialogue execution" },
	};
#endif // WITH_METADATA

// ********** Begin Function PauseDialogue constinit property declarations *************************
// ********** End Function PauseDialogue constinit property declarations ***************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_PauseDialogue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "PauseDialogue", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_PauseDialogue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_PauseDialogue_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_PauseDialogue()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_PauseDialogue_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execPauseDialogue)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->PauseDialogue();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function PauseDialogue *********************************

// ********** Begin Class UStoryFlowComponent Function PlayDialogueAudio ***************************
struct StoryFlowComponent_eventPlayDialogueAudio_Parms
{
	USoundBase* Sound;
	bool bLoop;
};
static FName NAME_UStoryFlowComponent_PlayDialogueAudio = FName(TEXT("PlayDialogueAudio"));
void UStoryFlowComponent::PlayDialogueAudio(USoundBase* Sound, bool bLoop)
{
	UFunction* Func = FindFunctionChecked(NAME_UStoryFlowComponent_PlayDialogueAudio);
	if (!Func->GetOwnerClass()->HasAnyClassFlags(CLASS_Native))
	{
		StoryFlowComponent_eventPlayDialogueAudio_Parms Parms;
		Parms.Sound=Sound;
		Parms.bLoop=bLoop ? true : false;
	ProcessEvent(Func,&Parms);
	}
	else
	{
		PlayDialogueAudio_Implementation(Sound, bLoop);
	}
}
struct Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "Comment", "/** Play dialogue audio with optional looping (override in Blueprint for custom audio systems) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Play dialogue audio with optional looping (override in Blueprint for custom audio systems)" },
	};
#endif // WITH_METADATA

// ********** Begin Function PlayDialogueAudio constinit property declarations *********************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Sound;
	static void NewProp_bLoop_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bLoop;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function PlayDialogueAudio constinit property declarations ***********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function PlayDialogueAudio Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::NewProp_Sound = { "Sound", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventPlayDialogueAudio_Parms, Sound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::NewProp_bLoop_SetBit(void* Obj)
{
	((StoryFlowComponent_eventPlayDialogueAudio_Parms*)Obj)->bLoop = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::NewProp_bLoop = { "bLoop", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventPlayDialogueAudio_Parms), &Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::NewProp_bLoop_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::NewProp_Sound,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::NewProp_bLoop,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::PropPointers) < 2048);
// ********** End Function PlayDialogueAudio Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "PlayDialogueAudio", 	Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::PropPointers), 
sizeof(StoryFlowComponent_eventPlayDialogueAudio_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08080C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(StoryFlowComponent_eventPlayDialogueAudio_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execPlayDialogueAudio)
{
	P_GET_OBJECT(USoundBase,Z_Param_Sound);
	P_GET_UBOOL(Z_Param_bLoop);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->PlayDialogueAudio_Implementation(Z_Param_Sound,Z_Param_bLoop);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function PlayDialogueAudio *****************************

// ********** Begin Class UStoryFlowComponent Function ResetVariables ******************************
struct Z_Construct_UFunction_UStoryFlowComponent_ResetVariables_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Reset all local variables to their initial values */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Reset all local variables to their initial values" },
	};
#endif // WITH_METADATA

// ********** Begin Function ResetVariables constinit property declarations ************************
// ********** End Function ResetVariables constinit property declarations **************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_ResetVariables_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "ResetVariables", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_ResetVariables_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_ResetVariables_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_ResetVariables()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_ResetVariables_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execResetVariables)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->ResetVariables();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function ResetVariables ********************************

// ********** Begin Class UStoryFlowComponent Function ResumeDialogue ******************************
struct Z_Construct_UFunction_UStoryFlowComponent_ResumeDialogue_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Resume paused dialogue execution */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Resume paused dialogue execution" },
	};
#endif // WITH_METADATA

// ********** Begin Function ResumeDialogue constinit property declarations ************************
// ********** End Function ResumeDialogue constinit property declarations **************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_ResumeDialogue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "ResumeDialogue", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_ResumeDialogue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_ResumeDialogue_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_ResumeDialogue()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_ResumeDialogue_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execResumeDialogue)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->ResumeDialogue();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function ResumeDialogue ********************************

// ********** Begin Class UStoryFlowComponent Function SelectOption ********************************
struct Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics
{
	struct StoryFlowComponent_eventSelectOption_Parms
	{
		FString OptionId;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Select a dialogue option by ID */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Select a dialogue option by ID" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OptionId_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SelectOption constinit property declarations **************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_OptionId;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SelectOption constinit property declarations ****************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SelectOption Property Definitions *************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::NewProp_OptionId = { "OptionId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSelectOption_Parms, OptionId), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OptionId_MetaData), NewProp_OptionId_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::NewProp_OptionId,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::PropPointers) < 2048);
// ********** End Function SelectOption Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SelectOption", 	Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::StoryFlowComponent_eventSelectOption_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::StoryFlowComponent_eventSelectOption_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SelectOption()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SelectOption_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSelectOption)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_OptionId);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SelectOption(Z_Param_OptionId);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SelectOption **********************************

// ********** Begin Class UStoryFlowComponent Function SetBoolVariable *****************************
struct Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics
{
	struct StoryFlowComponent_eventSetBoolVariable_Parms
	{
		FString VariableName;
		bool bValue;
		bool bGlobal;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Set a boolean variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a boolean variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetBoolVariable constinit property declarations ***********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_bValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bValue;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetBoolVariable constinit property declarations *************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetBoolVariable Property Definitions **********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetBoolVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bValue_SetBit(void* Obj)
{
	((StoryFlowComponent_eventSetBoolVariable_Parms*)Obj)->bValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bValue = { "bValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventSetBoolVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bValue_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventSetBoolVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventSetBoolVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bValue,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::NewProp_bGlobal,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::PropPointers) < 2048);
// ********** End Function SetBoolVariable Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetBoolVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::StoryFlowComponent_eventSetBoolVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::StoryFlowComponent_eventSetBoolVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetBoolVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_UBOOL(Z_Param_bValue);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetBoolVariable(Z_Param_VariableName,Z_Param_bValue,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetBoolVariable *******************************

// ********** Begin Class UStoryFlowComponent Function SetCharacterBoolVariable ********************
struct Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics
{
	struct StoryFlowComponent_eventSetCharacterBoolVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		bool bValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Set a character's boolean variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a character's boolean variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetCharacterBoolVariable constinit property declarations **************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static void NewProp_bValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCharacterBoolVariable constinit property declarations ****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetCharacterBoolVariable Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterBoolVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterBoolVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_bValue_SetBit(void* Obj)
{
	((StoryFlowComponent_eventSetCharacterBoolVariable_Parms*)Obj)->bValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_bValue = { "bValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventSetCharacterBoolVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_bValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::NewProp_bValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::PropPointers) < 2048);
// ********** End Function SetCharacterBoolVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetCharacterBoolVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::StoryFlowComponent_eventSetCharacterBoolVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::StoryFlowComponent_eventSetCharacterBoolVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetCharacterBoolVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_UBOOL(Z_Param_bValue);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetCharacterBoolVariable(Z_Param_Character,Z_Param_VariableName,Z_Param_bValue);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetCharacterBoolVariable **********************

// ********** Begin Class UStoryFlowComponent Function SetCharacterEnumVariable ********************
struct Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics
{
	struct StoryFlowComponent_eventSetCharacterEnumVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		FString Value;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Set a character's enum variable (as string) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a character's enum variable (as string)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetCharacterEnumVariable constinit property declarations **************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStrPropertyParams NewProp_Value;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCharacterEnumVariable constinit property declarations ****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetCharacterEnumVariable Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterEnumVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterEnumVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterEnumVariable_Parms, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::PropPointers) < 2048);
// ********** End Function SetCharacterEnumVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetCharacterEnumVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::StoryFlowComponent_eventSetCharacterEnumVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::StoryFlowComponent_eventSetCharacterEnumVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetCharacterEnumVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FStrProperty,Z_Param_Value);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetCharacterEnumVariable(Z_Param_Character,Z_Param_VariableName,Z_Param_Value);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetCharacterEnumVariable **********************

// ********** Begin Class UStoryFlowComponent Function SetCharacterFloatVariable *******************
struct Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics
{
	struct StoryFlowComponent_eventSetCharacterFloatVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		float Value;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Set a character's float variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a character's float variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetCharacterFloatVariable constinit property declarations *************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_Value;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCharacterFloatVariable constinit property declarations ***************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetCharacterFloatVariable Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterFloatVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterFloatVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterFloatVariable_Parms, Value), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::PropPointers) < 2048);
// ********** End Function SetCharacterFloatVariable Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetCharacterFloatVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::StoryFlowComponent_eventSetCharacterFloatVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::StoryFlowComponent_eventSetCharacterFloatVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetCharacterFloatVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FFloatProperty,Z_Param_Value);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetCharacterFloatVariable(Z_Param_Character,Z_Param_VariableName,Z_Param_Value);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetCharacterFloatVariable *********************

// ********** Begin Class UStoryFlowComponent Function SetCharacterIntVariable *********************
struct Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics
{
	struct StoryFlowComponent_eventSetCharacterIntVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		int32 Value;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Set a character's integer variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a character's integer variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetCharacterIntVariable constinit property declarations ***************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCharacterIntVariable constinit property declarations *****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetCharacterIntVariable Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterIntVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterIntVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterIntVariable_Parms, Value), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::PropPointers) < 2048);
// ********** End Function SetCharacterIntVariable Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetCharacterIntVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::StoryFlowComponent_eventSetCharacterIntVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::StoryFlowComponent_eventSetCharacterIntVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetCharacterIntVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FIntProperty,Z_Param_Value);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetCharacterIntVariable(Z_Param_Character,Z_Param_VariableName,Z_Param_Value);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetCharacterIntVariable ***********************

// ********** Begin Class UStoryFlowComponent Function SetCharacterStringVariable ******************
struct Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics
{
	struct StoryFlowComponent_eventSetCharacterStringVariable_Parms
	{
		UStoryFlowCharacterAsset* Character;
		FString VariableName;
		FString Value;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character" },
		{ "Comment", "/** Set a character's string variable */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a character's string variable" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetCharacterStringVariable constinit property declarations ************
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStrPropertyParams NewProp_Value;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCharacterStringVariable constinit property declarations **************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetCharacterStringVariable Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterStringVariable_Parms, Character), Z_Construct_UClass_UStoryFlowCharacterAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterStringVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterStringVariable_Parms, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::NewProp_Character,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::PropPointers) < 2048);
// ********** End Function SetCharacterStringVariable Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetCharacterStringVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::StoryFlowComponent_eventSetCharacterStringVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::StoryFlowComponent_eventSetCharacterStringVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetCharacterStringVariable)
{
	P_GET_OBJECT(UStoryFlowCharacterAsset,Z_Param_Character);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FStrProperty,Z_Param_Value);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetCharacterStringVariable(Z_Param_Character,Z_Param_VariableName,Z_Param_Value);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetCharacterStringVariable ********************

// ********** Begin Class UStoryFlowComponent Function SetCharacterVariable ************************
struct Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics
{
	struct StoryFlowComponent_eventSetCharacterVariable_Parms
	{
		FString CharacterPath;
		FString VariableName;
		FStoryFlowVariant Value;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables|Character (Legacy)" },
		{ "Comment", "/** Set a character variable value (raw variant \xe2\x80\x94 prefer typed versions below) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a character variable value (raw variant \xe2\x80\x94 prefer typed versions below)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CharacterPath_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetCharacterVariable constinit property declarations ******************
	static const UECodeGen_Private::FStrPropertyParams NewProp_CharacterPath;
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCharacterVariable constinit property declarations ********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetCharacterVariable Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::NewProp_CharacterPath = { "CharacterPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterVariable_Parms, CharacterPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CharacterPath_MetaData), NewProp_CharacterPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetCharacterVariable_Parms, Value), Z_Construct_UScriptStruct_FStoryFlowVariant, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; // 2295154098
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::NewProp_CharacterPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::PropPointers) < 2048);
// ********** End Function SetCharacterVariable Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetCharacterVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::StoryFlowComponent_eventSetCharacterVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::StoryFlowComponent_eventSetCharacterVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetCharacterVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_CharacterPath);
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_STRUCT_REF(FStoryFlowVariant,Z_Param_Out_Value);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetCharacterVariable(Z_Param_CharacterPath,Z_Param_VariableName,Z_Param_Out_Value);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetCharacterVariable **************************

// ********** Begin Class UStoryFlowComponent Function SetEnumVariable *****************************
struct Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics
{
	struct StoryFlowComponent_eventSetEnumVariable_Parms
	{
		FString VariableName;
		FString Value;
		bool bGlobal;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Set an enum variable value by name (as string) */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set an enum variable value by name (as string)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetEnumVariable constinit property declarations ***********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStrPropertyParams NewProp_Value;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetEnumVariable constinit property declarations *************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetEnumVariable Property Definitions **********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetEnumVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetEnumVariable_Parms, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventSetEnumVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventSetEnumVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_Value,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::NewProp_bGlobal,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::PropPointers) < 2048);
// ********** End Function SetEnumVariable Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetEnumVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::StoryFlowComponent_eventSetEnumVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::StoryFlowComponent_eventSetEnumVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetEnumVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FStrProperty,Z_Param_Value);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetEnumVariable(Z_Param_VariableName,Z_Param_Value,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetEnumVariable *******************************

// ********** Begin Class UStoryFlowComponent Function SetFloatVariable ****************************
struct Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics
{
	struct StoryFlowComponent_eventSetFloatVariable_Parms
	{
		FString VariableName;
		float Value;
		bool bGlobal;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Set a float variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a float variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetFloatVariable constinit property declarations **********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_Value;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetFloatVariable constinit property declarations ************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetFloatVariable Property Definitions *********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetFloatVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetFloatVariable_Parms, Value), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventSetFloatVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventSetFloatVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_Value,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::NewProp_bGlobal,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::PropPointers) < 2048);
// ********** End Function SetFloatVariable Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetFloatVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::StoryFlowComponent_eventSetFloatVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::StoryFlowComponent_eventSetFloatVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetFloatVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FFloatProperty,Z_Param_Value);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetFloatVariable(Z_Param_VariableName,Z_Param_Value,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetFloatVariable ******************************

// ********** Begin Class UStoryFlowComponent Function SetIntVariable ******************************
struct Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics
{
	struct StoryFlowComponent_eventSetIntVariable_Parms
	{
		FString VariableName;
		int32 Value;
		bool bGlobal;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Set an integer variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set an integer variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetIntVariable constinit property declarations ************************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetIntVariable constinit property declarations **************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetIntVariable Property Definitions ***********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetIntVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetIntVariable_Parms, Value), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventSetIntVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventSetIntVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_Value,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::NewProp_bGlobal,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::PropPointers) < 2048);
// ********** End Function SetIntVariable Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetIntVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::StoryFlowComponent_eventSetIntVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::StoryFlowComponent_eventSetIntVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetIntVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FIntProperty,Z_Param_Value);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetIntVariable(Z_Param_VariableName,Z_Param_Value,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetIntVariable ********************************

// ********** Begin Class UStoryFlowComponent Function SetStringVariable ***************************
struct Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics
{
	struct StoryFlowComponent_eventSetStringVariable_Parms
	{
		FString VariableName;
		FString Value;
		bool bGlobal;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Variables" },
		{ "Comment", "/** Set a string variable value by name */" },
		{ "CPP_Default_bGlobal", "false" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Set a string variable value by name" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function SetStringVariable constinit property declarations *********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName;
	static const UECodeGen_Private::FStrPropertyParams NewProp_Value;
	static void NewProp_bGlobal_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bGlobal;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetStringVariable constinit property declarations ***********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function SetStringVariable Property Definitions ********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetStringVariable_Parms, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventSetStringVariable_Parms, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
void Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_bGlobal_SetBit(void* Obj)
{
	((StoryFlowComponent_eventSetStringVariable_Parms*)Obj)->bGlobal = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_bGlobal = { "bGlobal", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowComponent_eventSetStringVariable_Parms), &Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_bGlobal_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_VariableName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_Value,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::NewProp_bGlobal,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::PropPointers) < 2048);
// ********** End Function SetStringVariable Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "SetStringVariable", 	Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::StoryFlowComponent_eventSetStringVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::StoryFlowComponent_eventSetStringVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execSetStringVariable)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_VariableName);
	P_GET_PROPERTY(FStrProperty,Z_Param_Value);
	P_GET_UBOOL(Z_Param_bGlobal);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetStringVariable(Z_Param_VariableName,Z_Param_Value,Z_Param_bGlobal);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function SetStringVariable *****************************

// ********** Begin Class UStoryFlowComponent Function StartDialogue *******************************
struct Z_Construct_UFunction_UStoryFlowComponent_StartDialogue_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Start dialogue execution using the configured Script\n\x09 */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Start dialogue execution using the configured Script" },
	};
#endif // WITH_METADATA

// ********** Begin Function StartDialogue constinit property declarations *************************
// ********** End Function StartDialogue constinit property declarations ***************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_StartDialogue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "StartDialogue", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_StartDialogue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_StartDialogue_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_StartDialogue()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_StartDialogue_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execStartDialogue)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->StartDialogue();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function StartDialogue *********************************

// ********** Begin Class UStoryFlowComponent Function StartDialogueWithScript *********************
struct Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics
{
	struct StoryFlowComponent_eventStartDialogueWithScript_Parms
	{
		FString ScriptPath;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Start dialogue with a specific script path (overrides configured Script)\n\x09 */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Start dialogue with a specific script path (overrides configured Script)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScriptPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA

// ********** Begin Function StartDialogueWithScript constinit property declarations ***************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ScriptPath;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function StartDialogueWithScript constinit property declarations *****************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function StartDialogueWithScript Property Definitions **************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::NewProp_ScriptPath = { "ScriptPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowComponent_eventStartDialogueWithScript_Parms, ScriptPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScriptPath_MetaData), NewProp_ScriptPath_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::NewProp_ScriptPath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::PropPointers) < 2048);
// ********** End Function StartDialogueWithScript Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "StartDialogueWithScript", 	Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::StoryFlowComponent_eventStartDialogueWithScript_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::StoryFlowComponent_eventStartDialogueWithScript_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execStartDialogueWithScript)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_ScriptPath);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->StartDialogueWithScript(Z_Param_ScriptPath);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function StartDialogueWithScript ***********************

// ********** Begin Class UStoryFlowComponent Function StopDialogue ********************************
struct Z_Construct_UFunction_UStoryFlowComponent_StopDialogue_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Stop dialogue execution */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Stop dialogue execution" },
	};
#endif // WITH_METADATA

// ********** Begin Function StopDialogue constinit property declarations **************************
// ********** End Function StopDialogue constinit property declarations ****************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_StopDialogue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "StopDialogue", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_StopDialogue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_StopDialogue_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_StopDialogue()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_StopDialogue_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execStopDialogue)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->StopDialogue();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function StopDialogue **********************************

// ********** Begin Class UStoryFlowComponent Function StopDialogueAudio ***************************
static FName NAME_UStoryFlowComponent_StopDialogueAudio = FName(TEXT("StopDialogueAudio"));
void UStoryFlowComponent::StopDialogueAudio()
{
	UFunction* Func = FindFunctionChecked(NAME_UStoryFlowComponent_StopDialogueAudio);
	if (!Func->GetOwnerClass()->HasAnyClassFlags(CLASS_Native))
	{
	ProcessEvent(Func,NULL);
	}
	else
	{
		StopDialogueAudio_Implementation();
	}
}
struct Z_Construct_UFunction_UStoryFlowComponent_StopDialogueAudio_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "Comment", "/** Stop currently playing dialogue audio (override in Blueprint for custom audio systems) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Stop currently playing dialogue audio (override in Blueprint for custom audio systems)" },
	};
#endif // WITH_METADATA

// ********** Begin Function StopDialogueAudio constinit property declarations *********************
// ********** End Function StopDialogueAudio constinit property declarations ***********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowComponent_StopDialogueAudio_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowComponent, nullptr, "StopDialogueAudio", 	nullptr, 
	0, 
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08080C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowComponent_StopDialogueAudio_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowComponent_StopDialogueAudio_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowComponent_StopDialogueAudio()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowComponent_StopDialogueAudio_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowComponent::execStopDialogueAudio)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->StopDialogueAudio_Implementation();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowComponent Function StopDialogueAudio *****************************

// ********** Begin Class UStoryFlowComponent ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStoryFlowComponent;
UClass* UStoryFlowComponent::GetPrivateStaticClass()
{
	using TClass = UStoryFlowComponent;
	if (!Z_Registration_Info_UClass_UStoryFlowComponent.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			TClass::StaticPackage(),
			TEXT("StoryFlowComponent"),
			Z_Registration_Info_UClass_UStoryFlowComponent.InnerSingleton,
			StaticRegisterNativesUStoryFlowComponent,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UStoryFlowComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UStoryFlowComponent_NoRegister()
{
	return UStoryFlowComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStoryFlowComponent_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "BlueprintSpawnableComponent", "" },
		{ "BlueprintType", "true" },
		{ "ClassGroupNames", "StoryFlow" },
		{ "Comment", "/**\n * Main runtime component for executing StoryFlow dialogues\n *\n * Add this component to any actor that should be able to run StoryFlow scripts.\n * Select the script to use in the Details panel, then call StartDialogue() to begin.\n *\n * The global project is loaded automatically from /Game/StoryFlow/SF_Project\n * or can be set manually via the StoryFlowSubsystem.\n */" },
		{ "IncludePath", "Components/StoryFlowComponent.h" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Main runtime component for executing StoryFlow dialogues\n\nAdd this component to any actor that should be able to run StoryFlow scripts.\nSelect the script to use in the Details panel, then call StartDialogue() to begin.\n\nThe global project is loaded automatically from /Game/StoryFlow/SF_Project\nor can be set manually via the StoryFlowSubsystem." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Script_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * The script to run for this actor/character.\n\x09 * This is the path relative to the project (e.g., \"npcs/elder\" or \"main.json\")\n\x09 */" },
		{ "GetOptions", "GetAvailableScripts" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "The script to run for this actor/character.\nThis is the path relative to the project (e.g., \"npcs/elder\" or \"main.json\")" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LanguageCode_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Language code for string lookup (empty = use default \"en\") */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Language code for string lookup (empty = use default \"en\")" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTraceEnabled_MetaData[] = {
		{ "Category", "StoryFlow|Debug" },
		{ "Comment", "/** Enable execution trace logging ([SF-TRACE] prefix) for cross-runtime comparison */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Enable execution trace logging ([SF-TRACE] prefix) for cross-runtime comparison" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DialogueWidgetClass_MetaData[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/** Optional dialogue widget class to auto-create when dialogue starts and destroy when it ends */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Optional dialogue widget class to auto-create when dialogue starts and destroy when it ends" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUse3DAudio_MetaData[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "Comment", "/** Play audio as 3D sound attached to the owning actor (false = 2D non-spatialized) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Play audio as 3D sound attached to the owning actor (false = 2D non-spatialized)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStopAudioOnDialogueEnd_MetaData[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "Comment", "/** Stop any playing dialogue audio when dialogue ends */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Stop any playing dialogue audio when dialogue ends" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DialogueSoundClass_MetaData[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "Comment", "/** Sound class for dialogue audio (controls volume category in audio mixer \xe2\x80\x94 e.g., separate \"Dialogue\" slider in settings) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Sound class for dialogue audio (controls volume category in audio mixer \xe2\x80\x94 e.g., separate \"Dialogue\" slider in settings)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DialogueVolumeMultiplier_MetaData[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "ClampMax", "2.0" },
		{ "ClampMin", "0.0" },
		{ "Comment", "/** Volume multiplier for dialogue audio (stacks with SoundClass mix) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Volume multiplier for dialogue audio (stacks with SoundClass mix)" },
		{ "UIMax", "2.0" },
		{ "UIMin", "0.0" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DialogueConcurrency_MetaData[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "Comment", "/** Concurrency settings for dialogue audio (controls overlap behavior) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Concurrency settings for dialogue audio (controls overlap behavior)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DialogueAttenuation_MetaData[] = {
		{ "Category", "StoryFlow|Audio" },
		{ "Comment", "/** Attenuation settings for 3D dialogue audio (controls distance falloff, spatialization, etc.) */" },
		{ "EditCondition", "bUse3DAudio" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Attenuation settings for 3D dialogue audio (controls distance falloff, spatialization, etc.)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDialogueStarted_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when dialogue execution starts */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when dialogue execution starts" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDialogueUpdated_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when dialogue state updates (new text, options, etc.) */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when dialogue state updates (new text, options, etc.)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDialogueEnded_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when dialogue execution ends */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when dialogue execution ends" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnVariableChanged_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when a variable changes */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when a variable changes" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnScriptStarted_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when a script starts executing */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when a script starts executing" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnScriptEnded_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when a script finishes executing */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when a script finishes executing" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnError_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when an error occurs */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when an error occurs" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnBackgroundImageChanged_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when a setBackgroundImage node changes the background */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when a setBackgroundImage node changes the background" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnAudioPlayRequested_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when a playAudio node requests audio playback */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Called when a playAudio node requests audio playback" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedSubsystem_MetaData[] = {
		{ "Comment", "/** Cached subsystem reference */" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Cached subsystem reference" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentDialogueAudio_MetaData[] = {
		{ "Comment", "/** Currently playing dialogue audio component */" },
		{ "EditInline", "true" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Currently playing dialogue audio component" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveDialogueWidget_MetaData[] = {
		{ "Comment", "/** Active dialogue widget instance */" },
		{ "EditInline", "true" },
		{ "ModuleRelativePath", "Public/Components/StoryFlowComponent.h" },
		{ "ToolTip", "Active dialogue widget instance" },
	};
#endif // WITH_METADATA

// ********** Begin Class UStoryFlowComponent constinit property declarations **********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_Script;
	static const UECodeGen_Private::FStrPropertyParams NewProp_LanguageCode;
	static void NewProp_bTraceEnabled_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bTraceEnabled;
	static const UECodeGen_Private::FClassPropertyParams NewProp_DialogueWidgetClass;
	static void NewProp_bUse3DAudio_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bUse3DAudio;
	static void NewProp_bStopAudioOnDialogueEnd_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bStopAudioOnDialogueEnd;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_DialogueSoundClass;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_DialogueVolumeMultiplier;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_DialogueConcurrency;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_DialogueAttenuation;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDialogueStarted;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDialogueUpdated;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDialogueEnded;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnVariableChanged;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnScriptStarted;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnScriptEnded;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnError;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnBackgroundImageChanged;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnAudioPlayRequested;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_CachedSubsystem;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentDialogueAudio;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ActiveDialogueWidget;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStoryFlowComponent constinit property declarations ************************
	static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
		{ .NameUTF8 = UTF8TEXT("AdvanceDialogue"), .Pointer = &UStoryFlowComponent::execAdvanceDialogue },
		{ .NameUTF8 = UTF8TEXT("GetAvailableScripts"), .Pointer = &UStoryFlowComponent::execGetAvailableScripts },
		{ .NameUTF8 = UTF8TEXT("GetBoolVariable"), .Pointer = &UStoryFlowComponent::execGetBoolVariable },
		{ .NameUTF8 = UTF8TEXT("GetCharacterBoolVariable"), .Pointer = &UStoryFlowComponent::execGetCharacterBoolVariable },
		{ .NameUTF8 = UTF8TEXT("GetCharacterEnumVariable"), .Pointer = &UStoryFlowComponent::execGetCharacterEnumVariable },
		{ .NameUTF8 = UTF8TEXT("GetCharacterFloatVariable"), .Pointer = &UStoryFlowComponent::execGetCharacterFloatVariable },
		{ .NameUTF8 = UTF8TEXT("GetCharacterIntVariable"), .Pointer = &UStoryFlowComponent::execGetCharacterIntVariable },
		{ .NameUTF8 = UTF8TEXT("GetCharacterStringVariable"), .Pointer = &UStoryFlowComponent::execGetCharacterStringVariable },
		{ .NameUTF8 = UTF8TEXT("GetCharacterVariable"), .Pointer = &UStoryFlowComponent::execGetCharacterVariable },
		{ .NameUTF8 = UTF8TEXT("GetCurrentDialogue"), .Pointer = &UStoryFlowComponent::execGetCurrentDialogue },
		{ .NameUTF8 = UTF8TEXT("GetEnumVariable"), .Pointer = &UStoryFlowComponent::execGetEnumVariable },
		{ .NameUTF8 = UTF8TEXT("GetFloatVariable"), .Pointer = &UStoryFlowComponent::execGetFloatVariable },
		{ .NameUTF8 = UTF8TEXT("GetIntVariable"), .Pointer = &UStoryFlowComponent::execGetIntVariable },
		{ .NameUTF8 = UTF8TEXT("GetLocalizedString"), .Pointer = &UStoryFlowComponent::execGetLocalizedString },
		{ .NameUTF8 = UTF8TEXT("GetProject"), .Pointer = &UStoryFlowComponent::execGetProject },
		{ .NameUTF8 = UTF8TEXT("GetStoryFlowSubsystem"), .Pointer = &UStoryFlowComponent::execGetStoryFlowSubsystem },
		{ .NameUTF8 = UTF8TEXT("GetStringVariable"), .Pointer = &UStoryFlowComponent::execGetStringVariable },
		{ .NameUTF8 = UTF8TEXT("IsDialogueActive"), .Pointer = &UStoryFlowComponent::execIsDialogueActive },
		{ .NameUTF8 = UTF8TEXT("IsPaused"), .Pointer = &UStoryFlowComponent::execIsPaused },
		{ .NameUTF8 = UTF8TEXT("IsWaitingForInput"), .Pointer = &UStoryFlowComponent::execIsWaitingForInput },
		{ .NameUTF8 = UTF8TEXT("OnDialogueAudioFinished"), .Pointer = &UStoryFlowComponent::execOnDialogueAudioFinished },
		{ .NameUTF8 = UTF8TEXT("PauseDialogue"), .Pointer = &UStoryFlowComponent::execPauseDialogue },
		{ .NameUTF8 = UTF8TEXT("PlayDialogueAudio"), .Pointer = &UStoryFlowComponent::execPlayDialogueAudio },
		{ .NameUTF8 = UTF8TEXT("ResetVariables"), .Pointer = &UStoryFlowComponent::execResetVariables },
		{ .NameUTF8 = UTF8TEXT("ResumeDialogue"), .Pointer = &UStoryFlowComponent::execResumeDialogue },
		{ .NameUTF8 = UTF8TEXT("SelectOption"), .Pointer = &UStoryFlowComponent::execSelectOption },
		{ .NameUTF8 = UTF8TEXT("SetBoolVariable"), .Pointer = &UStoryFlowComponent::execSetBoolVariable },
		{ .NameUTF8 = UTF8TEXT("SetCharacterBoolVariable"), .Pointer = &UStoryFlowComponent::execSetCharacterBoolVariable },
		{ .NameUTF8 = UTF8TEXT("SetCharacterEnumVariable"), .Pointer = &UStoryFlowComponent::execSetCharacterEnumVariable },
		{ .NameUTF8 = UTF8TEXT("SetCharacterFloatVariable"), .Pointer = &UStoryFlowComponent::execSetCharacterFloatVariable },
		{ .NameUTF8 = UTF8TEXT("SetCharacterIntVariable"), .Pointer = &UStoryFlowComponent::execSetCharacterIntVariable },
		{ .NameUTF8 = UTF8TEXT("SetCharacterStringVariable"), .Pointer = &UStoryFlowComponent::execSetCharacterStringVariable },
		{ .NameUTF8 = UTF8TEXT("SetCharacterVariable"), .Pointer = &UStoryFlowComponent::execSetCharacterVariable },
		{ .NameUTF8 = UTF8TEXT("SetEnumVariable"), .Pointer = &UStoryFlowComponent::execSetEnumVariable },
		{ .NameUTF8 = UTF8TEXT("SetFloatVariable"), .Pointer = &UStoryFlowComponent::execSetFloatVariable },
		{ .NameUTF8 = UTF8TEXT("SetIntVariable"), .Pointer = &UStoryFlowComponent::execSetIntVariable },
		{ .NameUTF8 = UTF8TEXT("SetStringVariable"), .Pointer = &UStoryFlowComponent::execSetStringVariable },
		{ .NameUTF8 = UTF8TEXT("StartDialogue"), .Pointer = &UStoryFlowComponent::execStartDialogue },
		{ .NameUTF8 = UTF8TEXT("StartDialogueWithScript"), .Pointer = &UStoryFlowComponent::execStartDialogueWithScript },
		{ .NameUTF8 = UTF8TEXT("StopDialogue"), .Pointer = &UStoryFlowComponent::execStopDialogue },
		{ .NameUTF8 = UTF8TEXT("StopDialogueAudio"), .Pointer = &UStoryFlowComponent::execStopDialogueAudio },
	};
	static UObject* (*const DependentSingletons[])();
	static constexpr FClassFunctionLinkInfo FuncInfo[] = {
		{ &Z_Construct_UFunction_UStoryFlowComponent_AdvanceDialogue, "AdvanceDialogue" }, // 3400553038
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetAvailableScripts, "GetAvailableScripts" }, // 1028626782
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetBoolVariable, "GetBoolVariable" }, // 3812868621
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetCharacterBoolVariable, "GetCharacterBoolVariable" }, // 307960795
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetCharacterEnumVariable, "GetCharacterEnumVariable" }, // 3107292131
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetCharacterFloatVariable, "GetCharacterFloatVariable" }, // 1690317251
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetCharacterIntVariable, "GetCharacterIntVariable" }, // 3080494118
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetCharacterStringVariable, "GetCharacterStringVariable" }, // 2124850696
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetCharacterVariable, "GetCharacterVariable" }, // 2169496676
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetCurrentDialogue, "GetCurrentDialogue" }, // 3924757606
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetEnumVariable, "GetEnumVariable" }, // 3800667929
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetFloatVariable, "GetFloatVariable" }, // 2638066737
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetIntVariable, "GetIntVariable" }, // 1879734008
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetLocalizedString, "GetLocalizedString" }, // 671737202
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetProject, "GetProject" }, // 1060538872
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetStoryFlowSubsystem, "GetStoryFlowSubsystem" }, // 4139788442
		{ &Z_Construct_UFunction_UStoryFlowComponent_GetStringVariable, "GetStringVariable" }, // 1362238677
		{ &Z_Construct_UFunction_UStoryFlowComponent_IsDialogueActive, "IsDialogueActive" }, // 3207382057
		{ &Z_Construct_UFunction_UStoryFlowComponent_IsPaused, "IsPaused" }, // 1759673699
		{ &Z_Construct_UFunction_UStoryFlowComponent_IsWaitingForInput, "IsWaitingForInput" }, // 2480490466
		{ &Z_Construct_UFunction_UStoryFlowComponent_OnDialogueAudioFinished, "OnDialogueAudioFinished" }, // 435053089
		{ &Z_Construct_UFunction_UStoryFlowComponent_PauseDialogue, "PauseDialogue" }, // 851227908
		{ &Z_Construct_UFunction_UStoryFlowComponent_PlayDialogueAudio, "PlayDialogueAudio" }, // 4227001980
		{ &Z_Construct_UFunction_UStoryFlowComponent_ResetVariables, "ResetVariables" }, // 3284397851
		{ &Z_Construct_UFunction_UStoryFlowComponent_ResumeDialogue, "ResumeDialogue" }, // 3201117570
		{ &Z_Construct_UFunction_UStoryFlowComponent_SelectOption, "SelectOption" }, // 612011895
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetBoolVariable, "SetBoolVariable" }, // 2551276849
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetCharacterBoolVariable, "SetCharacterBoolVariable" }, // 2131027785
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetCharacterEnumVariable, "SetCharacterEnumVariable" }, // 4270639270
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetCharacterFloatVariable, "SetCharacterFloatVariable" }, // 2873302097
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetCharacterIntVariable, "SetCharacterIntVariable" }, // 3155836978
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetCharacterStringVariable, "SetCharacterStringVariable" }, // 2672444378
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetCharacterVariable, "SetCharacterVariable" }, // 1662847798
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetEnumVariable, "SetEnumVariable" }, // 2321686844
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetFloatVariable, "SetFloatVariable" }, // 1652887628
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetIntVariable, "SetIntVariable" }, // 991010176
		{ &Z_Construct_UFunction_UStoryFlowComponent_SetStringVariable, "SetStringVariable" }, // 370100566
		{ &Z_Construct_UFunction_UStoryFlowComponent_StartDialogue, "StartDialogue" }, // 3843791316
		{ &Z_Construct_UFunction_UStoryFlowComponent_StartDialogueWithScript, "StartDialogueWithScript" }, // 3675978287
		{ &Z_Construct_UFunction_UStoryFlowComponent_StopDialogue, "StopDialogue" }, // 2407709330
		{ &Z_Construct_UFunction_UStoryFlowComponent_StopDialogueAudio, "StopDialogueAudio" }, // 1425664272
	};
	static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UStoryFlowComponent>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStoryFlowComponent_Statics

// ********** Begin Class UStoryFlowComponent Property Definitions *********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_Script = { "Script", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, Script), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Script_MetaData), NewProp_Script_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_LanguageCode = { "LanguageCode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, LanguageCode), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LanguageCode_MetaData), NewProp_LanguageCode_MetaData) };
void Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bTraceEnabled_SetBit(void* Obj)
{
	((UStoryFlowComponent*)Obj)->bTraceEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bTraceEnabled = { "bTraceEnabled", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStoryFlowComponent), &Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bTraceEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTraceEnabled_MetaData), NewProp_bTraceEnabled_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueWidgetClass = { "DialogueWidgetClass", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, DialogueWidgetClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UStoryFlowDialogueWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DialogueWidgetClass_MetaData), NewProp_DialogueWidgetClass_MetaData) };
void Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bUse3DAudio_SetBit(void* Obj)
{
	((UStoryFlowComponent*)Obj)->bUse3DAudio = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bUse3DAudio = { "bUse3DAudio", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStoryFlowComponent), &Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bUse3DAudio_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUse3DAudio_MetaData), NewProp_bUse3DAudio_MetaData) };
void Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bStopAudioOnDialogueEnd_SetBit(void* Obj)
{
	((UStoryFlowComponent*)Obj)->bStopAudioOnDialogueEnd = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bStopAudioOnDialogueEnd = { "bStopAudioOnDialogueEnd", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStoryFlowComponent), &Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bStopAudioOnDialogueEnd_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStopAudioOnDialogueEnd_MetaData), NewProp_bStopAudioOnDialogueEnd_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueSoundClass = { "DialogueSoundClass", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, DialogueSoundClass), Z_Construct_UClass_USoundClass_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DialogueSoundClass_MetaData), NewProp_DialogueSoundClass_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueVolumeMultiplier = { "DialogueVolumeMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, DialogueVolumeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DialogueVolumeMultiplier_MetaData), NewProp_DialogueVolumeMultiplier_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueConcurrency = { "DialogueConcurrency", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, DialogueConcurrency), Z_Construct_UClass_USoundConcurrency_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DialogueConcurrency_MetaData), NewProp_DialogueConcurrency_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueAttenuation = { "DialogueAttenuation", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, DialogueAttenuation), Z_Construct_UClass_USoundAttenuation_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DialogueAttenuation_MetaData), NewProp_DialogueAttenuation_MetaData) };
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnDialogueStarted = { "OnDialogueStarted", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnDialogueStarted), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueStarted__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDialogueStarted_MetaData), NewProp_OnDialogueStarted_MetaData) }; // 282869408
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnDialogueUpdated = { "OnDialogueUpdated", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnDialogueUpdated), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueUpdated__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDialogueUpdated_MetaData), NewProp_OnDialogueUpdated_MetaData) }; // 655184118
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnDialogueEnded = { "OnDialogueEnded", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnDialogueEnded), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnDialogueEnded__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDialogueEnded_MetaData), NewProp_OnDialogueEnded_MetaData) }; // 1836360978
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnVariableChanged = { "OnVariableChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnVariableChanged), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnVariableChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnVariableChanged_MetaData), NewProp_OnVariableChanged_MetaData) }; // 1692865904
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnScriptStarted = { "OnScriptStarted", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnScriptStarted), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptStarted__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnScriptStarted_MetaData), NewProp_OnScriptStarted_MetaData) }; // 2078761885
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnScriptEnded = { "OnScriptEnded", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnScriptEnded), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnScriptEnded__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnScriptEnded_MetaData), NewProp_OnScriptEnded_MetaData) }; // 1719088097
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnError = { "OnError", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnError), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnError__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnError_MetaData), NewProp_OnError_MetaData) }; // 3424216422
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnBackgroundImageChanged = { "OnBackgroundImageChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnBackgroundImageChanged), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnBackgroundImageChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnBackgroundImageChanged_MetaData), NewProp_OnBackgroundImageChanged_MetaData) }; // 3121733795
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnAudioPlayRequested = { "OnAudioPlayRequested", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, OnAudioPlayRequested), Z_Construct_UDelegateFunction_StoryFlowRuntime_OnAudioPlayRequested__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnAudioPlayRequested_MetaData), NewProp_OnAudioPlayRequested_MetaData) }; // 1094928603
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_CachedSubsystem = { "CachedSubsystem", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, CachedSubsystem), Z_Construct_UClass_UStoryFlowSubsystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedSubsystem_MetaData), NewProp_CachedSubsystem_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_CurrentDialogueAudio = { "CurrentDialogueAudio", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, CurrentDialogueAudio), Z_Construct_UClass_UAudioComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentDialogueAudio_MetaData), NewProp_CurrentDialogueAudio_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_ActiveDialogueWidget = { "ActiveDialogueWidget", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowComponent, ActiveDialogueWidget), Z_Construct_UClass_UStoryFlowDialogueWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveDialogueWidget_MetaData), NewProp_ActiveDialogueWidget_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStoryFlowComponent_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_Script,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_LanguageCode,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bTraceEnabled,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueWidgetClass,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bUse3DAudio,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_bStopAudioOnDialogueEnd,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueSoundClass,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueVolumeMultiplier,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueConcurrency,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_DialogueAttenuation,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnDialogueStarted,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnDialogueUpdated,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnDialogueEnded,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnVariableChanged,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnScriptStarted,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnScriptEnded,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnError,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnBackgroundImageChanged,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_OnAudioPlayRequested,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_CachedSubsystem,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_CurrentDialogueAudio,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowComponent_Statics::NewProp_ActiveDialogueWidget,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowComponent_Statics::PropPointers) < 2048);
// ********** End Class UStoryFlowComponent Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UStoryFlowComponent_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UActorComponent,
	(UObject* (*)())Z_Construct_UPackage__Script_StoryFlowRuntime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStoryFlowComponent_Statics::ClassParams = {
	&UStoryFlowComponent::StaticClass,
	"Engine",
	&StaticCppClassTypeInfo,
	DependentSingletons,
	FuncInfo,
	Z_Construct_UClass_UStoryFlowComponent_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	UE_ARRAY_COUNT(FuncInfo),
	UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowComponent_Statics::PropPointers),
	0,
	0x00B000A4u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UStoryFlowComponent_Statics::Class_MetaDataParams)
};
void UStoryFlowComponent::StaticRegisterNativesUStoryFlowComponent()
{
	UClass* Class = UStoryFlowComponent::StaticClass();
	FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UStoryFlowComponent_Statics::Funcs));
}
UClass* Z_Construct_UClass_UStoryFlowComponent()
{
	if (!Z_Registration_Info_UClass_UStoryFlowComponent.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStoryFlowComponent.OuterSingleton, Z_Construct_UClass_UStoryFlowComponent_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UStoryFlowComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStoryFlowComponent);
// ********** End Class UStoryFlowComponent ********************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Components_StoryFlowComponent_h__Script_StoryFlowRuntime_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UStoryFlowComponent, UStoryFlowComponent::StaticClass, TEXT("UStoryFlowComponent"), &Z_Registration_Info_UClass_UStoryFlowComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStoryFlowComponent), 1881392502U) },
	};
}; // Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Components_StoryFlowComponent_h__Script_StoryFlowRuntime_Statics 
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Components_StoryFlowComponent_h__Script_StoryFlowRuntime_3470109456{
	TEXT("/Script/StoryFlowRuntime"),
	Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Components_StoryFlowComponent_h__Script_StoryFlowRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_actions_runner__work_storyflow_ue5_plugin_storyflow_ue5_plugin_BuildOutput_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Components_StoryFlowComponent_h__Script_StoryFlowRuntime_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0,
};
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
