// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Evaluation/StoryFlowExecutionContext.h"
#include "Data/StoryFlowTypes.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStoryFlowExecutionContext() {}

// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowScriptAsset_NoRegister();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowCallFrame();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowDialogueState();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowExecutionContext();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowFlowFrame();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowLoopContext();
STORYFLOWRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowVariable();
UPackage* Z_Construct_UPackage__Script_StoryFlowRuntime();
// ********** End Cross Module References **********************************************************

// ********** Begin ScriptStruct FStoryFlowExecutionContext ****************************************
struct Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics
{
	static inline consteval int32 GetStructSize() { return sizeof(FStoryFlowExecutionContext); }
	static inline consteval int16 GetStructAlignment() { return alignof(FStoryFlowExecutionContext); }
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
		{ "Comment", "/**\n * Runtime execution context for StoryFlow\n */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Runtime execution context for StoryFlow" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentScript_MetaData[] = {
		{ "Comment", "/** Currently executing script */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Currently executing script" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentNodeId_MetaData[] = {
		{ "Comment", "/** Current node ID */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Current node ID" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CallStack_MetaData[] = {
		{ "Comment", "/** Call stack for nested scripts */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Call stack for nested scripts" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FlowCallStack_MetaData[] = {
		{ "Comment", "/** Flow call stack for in-script flows (depth tracking only, flows don't return) */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Flow call stack for in-script flows (depth tracking only, flows don't return)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LoopStack_MetaData[] = {
		{ "Comment", "/** Loop stack for nested loops */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Loop stack for nested loops" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocalVariables_MetaData[] = {
		{ "Comment", "/** Local variables for current script */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Local variables for current script" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Project_MetaData[] = {
		{ "Comment", "/** Reference to project */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Reference to project" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentDialogueState_MetaData[] = {
		{ "Comment", "/** Current dialogue state for UI */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Current dialogue state for UI" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PersistentBackgroundImage_MetaData[] = {
		{ "Comment", "/** Persistent background image (carries over between dialogues unless imageReset=true) */" },
		{ "ModuleRelativePath", "Public/Evaluation/StoryFlowExecutionContext.h" },
		{ "ToolTip", "Persistent background image (carries over between dialogues unless imageReset=true)" },
	};
#endif // WITH_METADATA

// ********** Begin ScriptStruct FStoryFlowExecutionContext constinit property declarations ********
	static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_CurrentScript;
	static const UECodeGen_Private::FStrPropertyParams NewProp_CurrentNodeId;
	static const UECodeGen_Private::FStructPropertyParams NewProp_CallStack_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_CallStack;
	static const UECodeGen_Private::FStructPropertyParams NewProp_FlowCallStack_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_FlowCallStack;
	static const UECodeGen_Private::FStructPropertyParams NewProp_LoopStack_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_LoopStack;
	static const UECodeGen_Private::FStructPropertyParams NewProp_LocalVariables_ValueProp;
	static const UECodeGen_Private::FStrPropertyParams NewProp_LocalVariables_Key_KeyProp;
	static const UECodeGen_Private::FMapPropertyParams NewProp_LocalVariables;
	static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Project;
	static const UECodeGen_Private::FStructPropertyParams NewProp_CurrentDialogueState;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_PersistentBackgroundImage;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStoryFlowExecutionContext constinit property declarations **********
	static void* NewStructOps()
	{
		return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStoryFlowExecutionContext>();
	}
	static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext;
class UScriptStruct* FStoryFlowExecutionContext::StaticStruct()
{
	if (!Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext.OuterSingleton)
	{
		Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStoryFlowExecutionContext, (UObject*)Z_Construct_UPackage__Script_StoryFlowRuntime(), TEXT("StoryFlowExecutionContext"));
	}
	return Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext.OuterSingleton;
	}

// ********** Begin ScriptStruct FStoryFlowExecutionContext Property Definitions *******************
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CurrentScript = { "CurrentScript", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, CurrentScript), Z_Construct_UClass_UStoryFlowScriptAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentScript_MetaData), NewProp_CurrentScript_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CurrentNodeId = { "CurrentNodeId", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, CurrentNodeId), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentNodeId_MetaData), NewProp_CurrentNodeId_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CallStack_Inner = { "CallStack", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStoryFlowCallFrame, METADATA_PARAMS(0, nullptr) }; // 2071832782
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CallStack = { "CallStack", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, CallStack), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CallStack_MetaData), NewProp_CallStack_MetaData) }; // 2071832782
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_FlowCallStack_Inner = { "FlowCallStack", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStoryFlowFlowFrame, METADATA_PARAMS(0, nullptr) }; // 300525587
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_FlowCallStack = { "FlowCallStack", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, FlowCallStack), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FlowCallStack_MetaData), NewProp_FlowCallStack_MetaData) }; // 300525587
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LoopStack_Inner = { "LoopStack", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStoryFlowLoopContext, METADATA_PARAMS(0, nullptr) }; // 644791696
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LoopStack = { "LoopStack", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, LoopStack), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LoopStack_MetaData), NewProp_LoopStack_MetaData) }; // 644791696
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LocalVariables_ValueProp = { "LocalVariables", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FStoryFlowVariable, METADATA_PARAMS(0, nullptr) }; // 188394301
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LocalVariables_Key_KeyProp = { "LocalVariables_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LocalVariables = { "LocalVariables", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, LocalVariables), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocalVariables_MetaData), NewProp_LocalVariables_MetaData) }; // 188394301
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_Project = { "Project", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, Project), Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Project_MetaData), NewProp_Project_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CurrentDialogueState = { "CurrentDialogueState", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, CurrentDialogueState), Z_Construct_UScriptStruct_FStoryFlowDialogueState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentDialogueState_MetaData), NewProp_CurrentDialogueState_MetaData) }; // 4113995573
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_PersistentBackgroundImage = { "PersistentBackgroundImage", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStoryFlowExecutionContext, PersistentBackgroundImage), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PersistentBackgroundImage_MetaData), NewProp_PersistentBackgroundImage_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CurrentScript,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CurrentNodeId,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CallStack_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CallStack,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_FlowCallStack_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_FlowCallStack,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LoopStack_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LoopStack,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LocalVariables_ValueProp,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LocalVariables_Key_KeyProp,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_LocalVariables,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_Project,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_CurrentDialogueState,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewProp_PersistentBackgroundImage,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStoryFlowExecutionContext Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::StructParams = {
	(UObject* (*)())Z_Construct_UPackage__Script_StoryFlowRuntime,
	nullptr,
	&NewStructOps,
	"StoryFlowExecutionContext",
	Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::PropPointers,
	UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::PropPointers),
	sizeof(FStoryFlowExecutionContext),
	alignof(FStoryFlowExecutionContext),
	RF_Public|RF_Transient|RF_MarkAsNative,
	EStructFlags(0x00000201),
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStoryFlowExecutionContext()
{
	if (!Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext.InnerSingleton)
	{
		UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext.InnerSingleton, Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::StructParams);
	}
	return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext.InnerSingleton);
}
// ********** End ScriptStruct FStoryFlowExecutionContext ******************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Evaluation_StoryFlowExecutionContext_h__Script_StoryFlowRuntime_Statics
{
	static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
		{ FStoryFlowExecutionContext::StaticStruct, Z_Construct_UScriptStruct_FStoryFlowExecutionContext_Statics::NewStructOps, TEXT("StoryFlowExecutionContext"),&Z_Registration_Info_UScriptStruct_FStoryFlowExecutionContext, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStoryFlowExecutionContext), 1980401197U) },
	};
}; // Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Evaluation_StoryFlowExecutionContext_h__Script_StoryFlowRuntime_Statics 
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Evaluation_StoryFlowExecutionContext_h__Script_StoryFlowRuntime_3096008324{
	TEXT("/Script/StoryFlowRuntime"),
	nullptr, 0,
	Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Evaluation_StoryFlowExecutionContext_h__Script_StoryFlowRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_7_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowRuntime_Public_Evaluation_StoryFlowExecutionContext_h__Script_StoryFlowRuntime_Statics::ScriptStructInfo),
	nullptr, 0,
};
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
