// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Subsystems/StoryFlowEditorSubsystem.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

void EmptyLinkFunctionForGeneratedCodeStoryFlowEditorSubsystem() {}

// ********** Begin Cross Module References ********************************************************
EDITORSUBSYSTEM_API UClass* Z_Construct_UClass_UEditorSubsystem();
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSubsystem();
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSubsystem_NoRegister();
STORYFLOWEDITOR_API UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature();
STORYFLOWEDITOR_API UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature();
STORYFLOWEDITOR_API UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowScriptAsset_NoRegister();
UPackage* Z_Construct_UPackage__Script_StoryFlowEditor();
// ********** End Cross Module References **********************************************************

// ********** Begin Delegate FOnStoryFlowConnected *************************************************
struct Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowEditor, nullptr, "OnStoryFlowConnected__DelegateSignature", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnStoryFlowConnected_DelegateWrapper(const FMulticastScriptDelegate& OnStoryFlowConnected)
{
	OnStoryFlowConnected.ProcessMulticastDelegate<UObject>(NULL);
}
// ********** End Delegate FOnStoryFlowConnected ***************************************************

// ********** Begin Delegate FOnStoryFlowDisconnected **********************************************
struct Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowEditor, nullptr, "OnStoryFlowDisconnected__DelegateSignature", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnStoryFlowDisconnected_DelegateWrapper(const FMulticastScriptDelegate& OnStoryFlowDisconnected)
{
	OnStoryFlowDisconnected.ProcessMulticastDelegate<UObject>(NULL);
}
// ********** End Delegate FOnStoryFlowDisconnected ************************************************

// ********** Begin Delegate FOnStoryFlowSyncCompleteDelegate **************************************
struct Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics
{
	struct _Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms
	{
		UStoryFlowProjectAsset* Project;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Project;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::NewProp_Project = { "Project", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms, Project), Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::NewProp_Project,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::PropPointers) < 2048);
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_StoryFlowEditor, nullptr, "OnStoryFlowSyncCompleteDelegate__DelegateSignature", Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::_Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::_Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature_Statics::FuncParams);
	}
	return ReturnFunction;
}
void FOnStoryFlowSyncCompleteDelegate_DelegateWrapper(const FMulticastScriptDelegate& OnStoryFlowSyncCompleteDelegate, UStoryFlowProjectAsset* Project)
{
	struct _Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms
	{
		UStoryFlowProjectAsset* Project;
	};
	_Script_StoryFlowEditor_eventOnStoryFlowSyncCompleteDelegate_Parms Parms;
	Parms.Project=Project;
	OnStoryFlowSyncCompleteDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnStoryFlowSyncCompleteDelegate ****************************************

// ********** Begin Class UStoryFlowEditorSubsystem Function ConnectToStoryFlow ********************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics
{
	struct StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms
	{
		FString Host;
		int32 Port;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Connect to StoryFlow Editor\n\x09 * @param Host Hostname (default: localhost)\n\x09 * @param Port Port number (default: 9000)\n\x09 */" },
		{ "CPP_Default_Host", "localhost" },
		{ "CPP_Default_Port", "9000" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Connect to StoryFlow Editor\n@param Host Hostname (default: localhost)\n@param Port Port number (default: 9000)" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Host_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_Host;
	static const UECodeGen_Private::FIntPropertyParams NewProp_Port;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::NewProp_Host = { "Host", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms, Host), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Host_MetaData), NewProp_Host_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::NewProp_Port = { "Port", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms, Port), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::NewProp_Host,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::NewProp_Port,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "ConnectToStoryFlow", Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::StoryFlowEditorSubsystem_eventConnectToStoryFlow_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execConnectToStoryFlow)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_Host);
	P_GET_PROPERTY(FIntProperty,Z_Param_Port);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->ConnectToStoryFlow(Z_Param_Host,Z_Param_Port);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function ConnectToStoryFlow **********************

// ********** Begin Class UStoryFlowEditorSubsystem Function Disconnect ****************************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Disconnect from StoryFlow Editor\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Disconnect from StoryFlow Editor" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "Disconnect", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execDisconnect)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->Disconnect();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function Disconnect ******************************

// ********** Begin Class UStoryFlowEditorSubsystem Function GetContentPath ************************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics
{
	struct StoryFlowEditorSubsystem_eventGetContentPath_Parms
	{
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Get the current content path\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Get the current content path" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventGetContentPath_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "GetContentPath", Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::StoryFlowEditorSubsystem_eventGetContentPath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::StoryFlowEditorSubsystem_eventGetContentPath_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execGetContentPath)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetContentPath();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function GetContentPath **************************

// ********** Begin Class UStoryFlowEditorSubsystem Function GetProjectAsset ***********************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics
{
	struct StoryFlowEditorSubsystem_eventGetProjectAsset_Parms
	{
		UStoryFlowProjectAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Get the currently loaded project asset\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Get the currently loaded project asset" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventGetProjectAsset_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "GetProjectAsset", Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::StoryFlowEditorSubsystem_eventGetProjectAsset_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::StoryFlowEditorSubsystem_eventGetProjectAsset_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execGetProjectAsset)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowProjectAsset**)Z_Param__Result=P_THIS->GetProjectAsset();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function GetProjectAsset *************************

// ********** Begin Class UStoryFlowEditorSubsystem Function ImportProject *************************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics
{
	struct StoryFlowEditorSubsystem_eventImportProject_Parms
	{
		FString BuildDirectory;
		FString InContentPath;
		UStoryFlowProjectAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Import a StoryFlow project from a build directory\n\x09 * @param BuildDirectory Path to the build directory (containing project.json)\n\x09 * @param ContentPath Unreal content path for imported assets (default: /Game/StoryFlow)\n\x09 * @return The imported project asset\n\x09 */" },
		{ "CPP_Default_InContentPath", "/Game/StoryFlow" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Import a StoryFlow project from a build directory\n@param BuildDirectory Path to the build directory (containing project.json)\n@param ContentPath Unreal content path for imported assets (default: /Game/StoryFlow)\n@return The imported project asset" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuildDirectory_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InContentPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_BuildDirectory;
	static const UECodeGen_Private::FStrPropertyParams NewProp_InContentPath;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::NewProp_BuildDirectory = { "BuildDirectory", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportProject_Parms, BuildDirectory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuildDirectory_MetaData), NewProp_BuildDirectory_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::NewProp_InContentPath = { "InContentPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportProject_Parms, InContentPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InContentPath_MetaData), NewProp_InContentPath_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportProject_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::NewProp_BuildDirectory,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::NewProp_InContentPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "ImportProject", Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::StoryFlowEditorSubsystem_eventImportProject_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::StoryFlowEditorSubsystem_eventImportProject_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execImportProject)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_BuildDirectory);
	P_GET_PROPERTY(FStrProperty,Z_Param_InContentPath);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowProjectAsset**)Z_Param__Result=P_THIS->ImportProject(Z_Param_BuildDirectory,Z_Param_InContentPath);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function ImportProject ***************************

// ********** Begin Class UStoryFlowEditorSubsystem Function ImportScript **************************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics
{
	struct StoryFlowEditorSubsystem_eventImportScript_Parms
	{
		FString JsonPath;
		FString InContentPath;
		UStoryFlowScriptAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Import a single script from JSON\n\x09 * @param JsonPath Path to the script JSON file\n\x09 * @param ContentPath Unreal content path for imported asset\n\x09 * @return The imported script asset\n\x09 */" },
		{ "CPP_Default_InContentPath", "/Game/StoryFlow/Data" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Import a single script from JSON\n@param JsonPath Path to the script JSON file\n@param ContentPath Unreal content path for imported asset\n@return The imported script asset" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_JsonPath_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InContentPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_JsonPath;
	static const UECodeGen_Private::FStrPropertyParams NewProp_InContentPath;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::NewProp_JsonPath = { "JsonPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportScript_Parms, JsonPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_JsonPath_MetaData), NewProp_JsonPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::NewProp_InContentPath = { "InContentPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportScript_Parms, InContentPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InContentPath_MetaData), NewProp_InContentPath_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventImportScript_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowScriptAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::NewProp_JsonPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::NewProp_InContentPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "ImportScript", Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::StoryFlowEditorSubsystem_eventImportScript_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::StoryFlowEditorSubsystem_eventImportScript_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execImportScript)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_JsonPath);
	P_GET_PROPERTY(FStrProperty,Z_Param_InContentPath);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowScriptAsset**)Z_Param__Result=P_THIS->ImportScript(Z_Param_JsonPath,Z_Param_InContentPath);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function ImportScript ****************************

// ********** Begin Class UStoryFlowEditorSubsystem Function IsConnected ***************************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics
{
	struct StoryFlowEditorSubsystem_eventIsConnected_Parms
	{
		bool ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Check if connected to StoryFlow Editor\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Check if connected to StoryFlow Editor" },
	};
#endif // WITH_METADATA
	static void NewProp_ReturnValue_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
	((StoryFlowEditorSubsystem_eventIsConnected_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(StoryFlowEditorSubsystem_eventIsConnected_Parms), &Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "IsConnected", Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::StoryFlowEditorSubsystem_eventIsConnected_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::StoryFlowEditorSubsystem_eventIsConnected_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execIsConnected)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(bool*)Z_Param__Result=P_THIS->IsConnected();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function IsConnected *****************************

// ********** Begin Class UStoryFlowEditorSubsystem Function RequestSync ***************************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Request a full project sync\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Request a full project sync" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "RequestSync", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync_Statics::Function_MetaDataParams)},  };
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execRequestSync)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->RequestSync();
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function RequestSync *****************************

// ********** Begin Class UStoryFlowEditorSubsystem Function SetContentPath ************************
struct Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics
{
	struct StoryFlowEditorSubsystem_eventSetContentPath_Parms
	{
		FString Path;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow" },
		{ "Comment", "/**\n\x09 * Set the content path where assets will be imported\n\x09 * @param Path Unreal content path (e.g., \"/Game/StoryFlow\")\n\x09 */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Set the content path where assets will be imported\n@param Path Unreal content path (e.g., \"/Game/StoryFlow\")" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Path_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_Path;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowEditorSubsystem_eventSetContentPath_Parms, Path), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Path_MetaData), NewProp_Path_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::NewProp_Path,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowEditorSubsystem, nullptr, "SetContentPath", Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::StoryFlowEditorSubsystem_eventSetContentPath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::StoryFlowEditorSubsystem_eventSetContentPath_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowEditorSubsystem::execSetContentPath)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_Path);
	P_FINISH;
	P_NATIVE_BEGIN;
	P_THIS->SetContentPath(Z_Param_Path);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowEditorSubsystem Function SetContentPath **************************

// ********** Begin Class UStoryFlowEditorSubsystem ************************************************
void UStoryFlowEditorSubsystem::StaticRegisterNativesUStoryFlowEditorSubsystem()
{
	UClass* Class = UStoryFlowEditorSubsystem::StaticClass();
	static const FNameNativePtrPair Funcs[] = {
		{ "ConnectToStoryFlow", &UStoryFlowEditorSubsystem::execConnectToStoryFlow },
		{ "Disconnect", &UStoryFlowEditorSubsystem::execDisconnect },
		{ "GetContentPath", &UStoryFlowEditorSubsystem::execGetContentPath },
		{ "GetProjectAsset", &UStoryFlowEditorSubsystem::execGetProjectAsset },
		{ "ImportProject", &UStoryFlowEditorSubsystem::execImportProject },
		{ "ImportScript", &UStoryFlowEditorSubsystem::execImportScript },
		{ "IsConnected", &UStoryFlowEditorSubsystem::execIsConnected },
		{ "RequestSync", &UStoryFlowEditorSubsystem::execRequestSync },
		{ "SetContentPath", &UStoryFlowEditorSubsystem::execSetContentPath },
	};
	FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
FClassRegistrationInfo Z_Registration_Info_UClass_UStoryFlowEditorSubsystem;
UClass* UStoryFlowEditorSubsystem::GetPrivateStaticClass()
{
	using TClass = UStoryFlowEditorSubsystem;
	if (!Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			StaticPackage(),
			TEXT("StoryFlowEditorSubsystem"),
			Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.InnerSingleton,
			StaticRegisterNativesUStoryFlowEditorSubsystem,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UStoryFlowEditorSubsystem_NoRegister()
{
	return UStoryFlowEditorSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "Comment", "/**\n * Editor subsystem for StoryFlow integration\n *\n * Provides live sync with StoryFlow Editor via WebSocket\n */" },
		{ "IncludePath", "Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Editor subsystem for StoryFlow integration\n\nProvides live sync with StoryFlow Editor via WebSocket" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnConnected_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when connection to StoryFlow Editor is established */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Called when connection to StoryFlow Editor is established" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDisconnected_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when disconnected from StoryFlow Editor */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Called when disconnected from StoryFlow Editor" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSyncComplete_MetaData[] = {
		{ "Category", "StoryFlow|Events" },
		{ "Comment", "/** Called when a full project sync completes */" },
		{ "ModuleRelativePath", "Public/Subsystems/StoryFlowEditorSubsystem.h" },
		{ "ToolTip", "Called when a full project sync completes" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnConnected;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDisconnected;
	static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSyncComplete;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static UObject* (*const DependentSingletons[])();
	static constexpr FClassFunctionLinkInfo FuncInfo[] = {
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_ConnectToStoryFlow, "ConnectToStoryFlow" }, // 1056934394
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_Disconnect, "Disconnect" }, // 1745531657
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetContentPath, "GetContentPath" }, // 283181301
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_GetProjectAsset, "GetProjectAsset" }, // 3386663696
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportProject, "ImportProject" }, // 3807857766
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_ImportScript, "ImportScript" }, // 2446509344
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_IsConnected, "IsConnected" }, // 3656761652
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_RequestSync, "RequestSync" }, // 794415402
		{ &Z_Construct_UFunction_UStoryFlowEditorSubsystem_SetContentPath, "SetContentPath" }, // 3999545832
	};
	static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UStoryFlowEditorSubsystem>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::NewProp_OnConnected = { "OnConnected", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSubsystem, OnConnected), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowConnected__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnConnected_MetaData), NewProp_OnConnected_MetaData) }; // 2997130526
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::NewProp_OnDisconnected = { "OnDisconnected", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSubsystem, OnDisconnected), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowDisconnected__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDisconnected_MetaData), NewProp_OnDisconnected_MetaData) }; // 3093587918
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::NewProp_OnSyncComplete = { "OnSyncComplete", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSubsystem, OnSyncComplete), Z_Construct_UDelegateFunction_StoryFlowEditor_OnStoryFlowSyncCompleteDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSyncComplete_MetaData), NewProp_OnSyncComplete_MetaData) }; // 4165302523
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::NewProp_OnConnected,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::NewProp_OnDisconnected,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::NewProp_OnSyncComplete,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UEditorSubsystem,
	(UObject* (*)())Z_Construct_UPackage__Script_StoryFlowEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::ClassParams = {
	&UStoryFlowEditorSubsystem::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	FuncInfo,
	Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	UE_ARRAY_COUNT(FuncInfo),
	UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::PropPointers),
	0,
	0x009000A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UStoryFlowEditorSubsystem()
{
	if (!Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.OuterSingleton, Z_Construct_UClass_UStoryFlowEditorSubsystem_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UStoryFlowEditorSubsystem.OuterSingleton;
}
UStoryFlowEditorSubsystem::UStoryFlowEditorSubsystem() {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UStoryFlowEditorSubsystem);
UStoryFlowEditorSubsystem::~UStoryFlowEditorSubsystem() {}
// ********** End Class UStoryFlowEditorSubsystem **************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Subsystems_StoryFlowEditorSubsystem_h__Script_StoryFlowEditor_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UStoryFlowEditorSubsystem, UStoryFlowEditorSubsystem::StaticClass, TEXT("UStoryFlowEditorSubsystem"), &Z_Registration_Info_UClass_UStoryFlowEditorSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStoryFlowEditorSubsystem), 2628582762U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Subsystems_StoryFlowEditorSubsystem_h__Script_StoryFlowEditor_3635090890(TEXT("/Script/StoryFlowEditor"),
	Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Subsystems_StoryFlowEditorSubsystem_h__Script_StoryFlowEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Subsystems_StoryFlowEditorSubsystem_h__Script_StoryFlowEditor_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
