// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "StoryFlowEditorSettings.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

void EmptyLinkFunctionForGeneratedCodeStoryFlowEditorSettings() {}

// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSettings();
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowEditorSettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_StoryFlowEditor();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UStoryFlowEditorSettings *************************************************
void UStoryFlowEditorSettings::StaticRegisterNativesUStoryFlowEditorSettings()
{
}
FClassRegistrationInfo Z_Registration_Info_UClass_UStoryFlowEditorSettings;
UClass* UStoryFlowEditorSettings::GetPrivateStaticClass()
{
	using TClass = UStoryFlowEditorSettings;
	if (!Z_Registration_Info_UClass_UStoryFlowEditorSettings.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			StaticPackage(),
			TEXT("StoryFlowEditorSettings"),
			Z_Registration_Info_UClass_UStoryFlowEditorSettings.InnerSingleton,
			StaticRegisterNativesUStoryFlowEditorSettings,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UStoryFlowEditorSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UStoryFlowEditorSettings_NoRegister()
{
	return UStoryFlowEditorSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStoryFlowEditorSettings_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "Comment", "/**\n * Per-project user settings for StoryFlow Editor integration.\n * Persisted to Saved/Config/<Platform>/EditorPerProjectUserSettings.ini.\n */" },
		{ "IncludePath", "StoryFlowEditorSettings.h" },
		{ "ModuleRelativePath", "Public/StoryFlowEditorSettings.h" },
		{ "ToolTip", "Per-project user settings for StoryFlow Editor integration.\nPersisted to Saved/Config/<Platform>/EditorPerProjectUserSettings.ini." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Port_MetaData[] = {
		{ "Comment", "/** WebSocket port used to connect to the StoryFlow Editor */" },
		{ "ModuleRelativePath", "Public/StoryFlowEditorSettings.h" },
		{ "ToolTip", "WebSocket port used to connect to the StoryFlow Editor" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FIntPropertyParams NewProp_Port;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static UObject* (*const DependentSingletons[])();
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UStoryFlowEditorSettings>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStoryFlowEditorSettings_Statics::NewProp_Port = { "Port", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStoryFlowEditorSettings, Port), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Port_MetaData), NewProp_Port_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStoryFlowEditorSettings_Statics::NewProp_Port,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UStoryFlowEditorSettings_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UObject,
	(UObject* (*)())Z_Construct_UPackage__Script_StoryFlowEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStoryFlowEditorSettings_Statics::ClassParams = {
	&UStoryFlowEditorSettings::StaticClass,
	"EditorPerProjectUserSettings",
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::PropPointers),
	0,
	0x001000A4u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowEditorSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStoryFlowEditorSettings_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UStoryFlowEditorSettings()
{
	if (!Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton, Z_Construct_UClass_UStoryFlowEditorSettings_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UStoryFlowEditorSettings.OuterSingleton;
}
UStoryFlowEditorSettings::UStoryFlowEditorSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UStoryFlowEditorSettings);
UStoryFlowEditorSettings::~UStoryFlowEditorSettings() {}
// ********** End Class UStoryFlowEditorSettings ***************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h__Script_StoryFlowEditor_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UStoryFlowEditorSettings, UStoryFlowEditorSettings::StaticClass, TEXT("UStoryFlowEditorSettings"), &Z_Registration_Info_UClass_UStoryFlowEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStoryFlowEditorSettings), 3228891169U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h__Script_StoryFlowEditor_1811332981(TEXT("/Script/StoryFlowEditor"),
	Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h__Script_StoryFlowEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_StoryFlowEditorSettings_h__Script_StoryFlowEditor_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
