// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Import/StoryFlowImporter.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

void EmptyLinkFunctionForGeneratedCodeStoryFlowImporter() {}

// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowImporter();
STORYFLOWEDITOR_API UClass* Z_Construct_UClass_UStoryFlowImporter_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister();
STORYFLOWRUNTIME_API UClass* Z_Construct_UClass_UStoryFlowScriptAsset_NoRegister();
UPackage* Z_Construct_UPackage__Script_StoryFlowEditor();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UStoryFlowImporter Function ImportProject ********************************
struct Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics
{
	struct StoryFlowImporter_eventImportProject_Parms
	{
		FString BuildDirectory;
		FString ContentPath;
		UStoryFlowProjectAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Import" },
		{ "Comment", "/**\n\x09 * Import a StoryFlow project from a directory containing exported JSON files\n\x09 *\n\x09 * @param BuildDirectory Path to the build directory (containing project.json)\n\x09 * @param ContentPath Unreal content path where assets will be created\n\x09 * @return The imported project asset, or nullptr on failure\n\x09 */" },
		{ "ModuleRelativePath", "Public/Import/StoryFlowImporter.h" },
		{ "ToolTip", "Import a StoryFlow project from a directory containing exported JSON files\n\n@param BuildDirectory Path to the build directory (containing project.json)\n@param ContentPath Unreal content path where assets will be created\n@return The imported project asset, or nullptr on failure" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuildDirectory_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContentPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_BuildDirectory;
	static const UECodeGen_Private::FStrPropertyParams NewProp_ContentPath;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::NewProp_BuildDirectory = { "BuildDirectory", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowImporter_eventImportProject_Parms, BuildDirectory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuildDirectory_MetaData), NewProp_BuildDirectory_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::NewProp_ContentPath = { "ContentPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowImporter_eventImportProject_Parms, ContentPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContentPath_MetaData), NewProp_ContentPath_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowImporter_eventImportProject_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowProjectAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::NewProp_BuildDirectory,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::NewProp_ContentPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowImporter, nullptr, "ImportProject", Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::StoryFlowImporter_eventImportProject_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::StoryFlowImporter_eventImportProject_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowImporter_ImportProject()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowImporter_ImportProject_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowImporter::execImportProject)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_BuildDirectory);
	P_GET_PROPERTY(FStrProperty,Z_Param_ContentPath);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowProjectAsset**)Z_Param__Result=UStoryFlowImporter::ImportProject(Z_Param_BuildDirectory,Z_Param_ContentPath);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowImporter Function ImportProject **********************************

// ********** Begin Class UStoryFlowImporter Function ImportScript *********************************
struct Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics
{
	struct StoryFlowImporter_eventImportScript_Parms
	{
		FString JsonPath;
		FString ContentPath;
		UStoryFlowScriptAsset* ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "StoryFlow|Import" },
		{ "Comment", "/**\n\x09 * Import a single StoryFlow script from JSON\n\x09 *\n\x09 * @param JsonPath Path to the script JSON file\n\x09 * @param ContentPath Unreal content path where the asset will be created\n\x09 * @return The imported script asset, or nullptr on failure\n\x09 */" },
		{ "ModuleRelativePath", "Public/Import/StoryFlowImporter.h" },
		{ "ToolTip", "Import a single StoryFlow script from JSON\n\n@param JsonPath Path to the script JSON file\n@param ContentPath Unreal content path where the asset will be created\n@return The imported script asset, or nullptr on failure" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_JsonPath_MetaData[] = {
		{ "NativeConst", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContentPath_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_JsonPath;
	static const UECodeGen_Private::FStrPropertyParams NewProp_ContentPath;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::NewProp_JsonPath = { "JsonPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowImporter_eventImportScript_Parms, JsonPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_JsonPath_MetaData), NewProp_JsonPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::NewProp_ContentPath = { "ContentPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowImporter_eventImportScript_Parms, ContentPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContentPath_MetaData), NewProp_ContentPath_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StoryFlowImporter_eventImportScript_Parms, ReturnValue), Z_Construct_UClass_UStoryFlowScriptAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::NewProp_JsonPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::NewProp_ContentPath,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStoryFlowImporter, nullptr, "ImportScript", Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::StoryFlowImporter_eventImportScript_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::StoryFlowImporter_eventImportScript_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStoryFlowImporter_ImportScript()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStoryFlowImporter_ImportScript_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UStoryFlowImporter::execImportScript)
{
	P_GET_PROPERTY(FStrProperty,Z_Param_JsonPath);
	P_GET_PROPERTY(FStrProperty,Z_Param_ContentPath);
	P_FINISH;
	P_NATIVE_BEGIN;
	*(UStoryFlowScriptAsset**)Z_Param__Result=UStoryFlowImporter::ImportScript(Z_Param_JsonPath,Z_Param_ContentPath);
	P_NATIVE_END;
}
// ********** End Class UStoryFlowImporter Function ImportScript ***********************************

// ********** Begin Class UStoryFlowImporter *******************************************************
void UStoryFlowImporter::StaticRegisterNativesUStoryFlowImporter()
{
	UClass* Class = UStoryFlowImporter::StaticClass();
	static const FNameNativePtrPair Funcs[] = {
		{ "ImportProject", &UStoryFlowImporter::execImportProject },
		{ "ImportScript", &UStoryFlowImporter::execImportScript },
	};
	FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
FClassRegistrationInfo Z_Registration_Info_UClass_UStoryFlowImporter;
UClass* UStoryFlowImporter::GetPrivateStaticClass()
{
	using TClass = UStoryFlowImporter;
	if (!Z_Registration_Info_UClass_UStoryFlowImporter.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			StaticPackage(),
			TEXT("StoryFlowImporter"),
			Z_Registration_Info_UClass_UStoryFlowImporter.InnerSingleton,
			StaticRegisterNativesUStoryFlowImporter,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UStoryFlowImporter.InnerSingleton;
}
UClass* Z_Construct_UClass_UStoryFlowImporter_NoRegister()
{
	return UStoryFlowImporter::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStoryFlowImporter_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "Comment", "/**\n * JSON importer for StoryFlow project and script files\n */" },
		{ "IncludePath", "Import/StoryFlowImporter.h" },
		{ "ModuleRelativePath", "Public/Import/StoryFlowImporter.h" },
		{ "ToolTip", "JSON importer for StoryFlow project and script files" },
	};
#endif // WITH_METADATA
	static UObject* (*const DependentSingletons[])();
	static constexpr FClassFunctionLinkInfo FuncInfo[] = {
		{ &Z_Construct_UFunction_UStoryFlowImporter_ImportProject, "ImportProject" }, // 1788919599
		{ &Z_Construct_UFunction_UStoryFlowImporter_ImportScript, "ImportScript" }, // 1429571670
	};
	static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UStoryFlowImporter>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UStoryFlowImporter_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UObject,
	(UObject* (*)())Z_Construct_UPackage__Script_StoryFlowEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowImporter_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStoryFlowImporter_Statics::ClassParams = {
	&UStoryFlowImporter::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	FuncInfo,
	nullptr,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	UE_ARRAY_COUNT(FuncInfo),
	0,
	0,
	0x001000A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStoryFlowImporter_Statics::Class_MetaDataParams), Z_Construct_UClass_UStoryFlowImporter_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UStoryFlowImporter()
{
	if (!Z_Registration_Info_UClass_UStoryFlowImporter.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStoryFlowImporter.OuterSingleton, Z_Construct_UClass_UStoryFlowImporter_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UStoryFlowImporter.OuterSingleton;
}
UStoryFlowImporter::UStoryFlowImporter(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UStoryFlowImporter);
UStoryFlowImporter::~UStoryFlowImporter() {}
// ********** End Class UStoryFlowImporter *********************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Import_StoryFlowImporter_h__Script_StoryFlowEditor_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UStoryFlowImporter, UStoryFlowImporter::StaticClass, TEXT("UStoryFlowImporter"), &Z_Registration_Info_UClass_UStoryFlowImporter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStoryFlowImporter), 2821477976U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Import_StoryFlowImporter_h__Script_StoryFlowEditor_591365997(TEXT("/Script/StoryFlowEditor"),
	Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Import_StoryFlowImporter_h__Script_StoryFlowEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_souls_Documents_storyflow_storyflow_unreal_Builds_StoryFlowPlugin_5_6_HostProject_Plugins_StoryFlowPlugin_Source_StoryFlowEditor_Public_Import_StoryFlowImporter_h__Script_StoryFlowEditor_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
